while i´m in no place to claim knowledge about the stuff in the background, i´d be curious as to what goal fatshark keeps aiming at for the long run.
i guess it´s safe to assume those still remaining in terms of player numbers are somewhat content with the gameplay and stuff to do, wishing to refine what´s there and improve upon.
and personally i´m fine with a playerbase around 4-6k rather than bloated numbers of rather clueless people stumbling from maelstrom to maelstrom.
running into the same dudes is rather a relief at times for you know what you´re into, without the detour through discord servers etc.
if by chance a good percentage of those remaining keep the lights on by spending on drip it could be a self sustaining hamster wheel, which i´m part of unashamedly, spending 500 on mcfarlane figures and paint or 30 on some nice look ingame is part of me enjoying my 40k experience.
in order got get numbers up again, fatshark would need to churn out tangible content like a new map every other month, roster of enemies regularly and so on and so forth.
those jumping ship had either their money´s worth while burning through the content at hand or felt it lacking altogether.
i´d guess even with new crafting they´d vanish again after a couple weeks when “everything” is crafted and no new arsenal in sight.
in that regard i feel a very old id software quote when parting ways with one of their map designers “we didn´t get what we expected”
the stuff we do have is great both visually and from a gameplay perspective, there´s no map design that´s a “nope” from me by default (god knows there are plenty quake 3 maps i wouldn´t touch with a ten pole in my haydays)
it´s just there needs to be more of it a lot quicker than fatshark could deliver in a good year.
and this saddens me greatly, thinking back on the older days when 32map mega wads for doom 2 came in by the month ( granted, games were a lot simpler back then, still the thought and design that went into hell revealed for example wasn´t far away from official content in my book ), having reached an age by now pondering if i actually live to see a fallout 5 or elder scrolls 6 (if bethesda gets his head out of the rear and makes good games again for a change)