Not sure if this should be in bug reports, performance feedback, or whatever. But I’m so tired of attacks disappearing into the ether.
In particular Psykinetic’s Wrath seems to just fizzle out way too often where nothing happens. Targets do not get pushed or staggered at all and no soulblaze attacks get applied from Ascendant Blaze. Heck, I have even some very rare occasions been able to fire PW two times in a row with like a seconds delay between them, because for some reason the server didn’t register I already used it (though enemies got pushed and started burning).
It feels like a sort of packet loss is going on, though I’m sure that’s not really the true explanation. I also have trouble with strange delayed behavior when using primary fire on Purgatus staff to stagger enemies. Often times I have to SPAM the button to get a response in-game.
Weirdly it doesn’t seem to conincide with low fps or large amounts of enemies, or anything like it. But something is going on either server-side, or in the communication between client and host where some button presses on my side gets lost, delayed, or downprioritized server side.
I find it most noticeable when PW gets “lost” and nothing happens. But other times it also affects delayed or not-even-occurring primary fire on Purgatus staff, when I try charge a force-sword or use chainweapon special attack, I press to activate the special and then attack, but it’s then a normal attack as if the game didn’t register I pressed the button.
Some days are much worse than others. I can have days where I almost never experience the issue, and other days when it’s really bad.
On a related note, I really have trouble with how the game interprets input priority. For example if I am channeling brain burst and I get attacked by a melee dude, I want to change to my sword and start attacking or blocking to defend myself, but as I press to change weapon nothing happens, and since I’m basically acting on muscle memory (I need to be fast) what happens is I press to change weapon and then to attack very quickly in a row, but it’s like the 2nd button push overrides the 1st one so my char starts trying to brainburst and forgets I pressed to change weapon first.
No, I have to sort of let go of all buttons, then press to change weapon, wait to see if it does, and THEN can I start attacking with sword. This whole weirdly delayed chain really makes the difference between life and death. I often find myself SPAMMING weapon change and then attack, but all my character does it keep trying to attack with brainburst and completely ignores the weapon change button pushes. Again, it seems like some sort of input priority where the 2nd button push to attack, overrides the first button push to change weapon. Hugely frustrating.