And what I mean by that is a slider (similar to that of the Blood Decals Amount slider) that allows you to choose the amount of corpses on the screen at any given time.
Part of the main appeal of Vermintide and perhaps the entirety of the Warhammer Fantasy universe (for me at least) is the over the top grimdarkness and brutality (though not to the extent of WH40K) shown on the fields of battle.
On the one hand, introducing an option that allows for more corpses to stay on the field for longer provides a glorious scene of carnage that does the Warhammer universe justice. Having your ragtag group of heroes slowly accumulate a growing pile of corpses underneath them really shows what it’s all about.
On the other hand, the folks that don’t have the best of computers and can’t have the graphics very high up there can turn down the body count to (hopefully) allow for some smoother performance.
Everyone benefits, do they not?
This won’t change the amount of enemies in the game (obviously), it’ll just change how many enemies stay on the ground after they’ve been killed, as well as how long they stay on said ground before disappearing.
Thoughts on this, if any?