We all know that the host’s CPU basically determines the difficulty and the rest is RNG. But even on the same host, rounds are sometimes so INCREDIBLY different in horde frequency and density, amount of ambient mobs, amount of elites, amount of specials and the combination they are spawned. Look at this, for example, a full book run on War Camp:
The game was spawning hordes and ambushes non-stop, specials ALWAYS spawned in pairs, always 2 packmasters, 2 gutter runners, 2 rattlings, 2 warpfires and there was hardly a point were it didn’t spawn at least 4 specials in very rapid succession.
Not that I am complaining per se, but I don’t see ANY consistency - and IF Legend is supposed to be like that, give me more and better loot.