I am now on 160 hours played on beta and 160 hours played on release and play a lot of legend difficulty lately.
What i noticed is that “Athel Yenlui” mission is much more difficulty then all the other missions. I wonder why this is? Could it be that the mission is been developed in the time of the beta and been balanced at that time period that the last couple of nerves on the characters caused that we have less attack power. That it is not really balanced anymore?
Also the level “Fort Brachsenbrucke” at the end when you must do the cannon. This part is really to easy and boring. You would expect you will be overwelmed of rats. Instead just a view spawns and two people can basicly be afk.
I wonder what your experience are and what missions you think are to difficult or to easy on Legend difficulty.
Update: After some conversations on discord we notice that a boss + hordes + multiple special spawns makes it really deadly. In most maps can be much better managed.
Also when this difficult period has end you got a long time that nothing happends anymore. We also ask why they desided this? Why not always keep spawning enemies to keep us at least busy? Its Legend in the end right?