Hotfix #41 (1.4.1) Patch Notes

That’s a great change!

Good glad to see some serious effort being put into the game.

I use it a lot. I won’t complain about this change. How it worked before seemed broken.
So for me it is not a nerf, but a fix.

When things look broken, you should expect a patch to fix it. The problem is that Fatshark is slow on fixing problems.

I wait for nerf of revolver and plasma gun (or eventually veteran talent tree)

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True. It was silly, unhealthy. Now it’s just good.

Dear Sharks, you continue to amaze, don’t stop. I like your new approach. <3

The change to Invocation is good.

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Nah. It just made knife zealots even more powerful in comparison.

Seriously it feels a little like Fatshark is trying to pigeonhole all builds into knife+revolver.

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Not too late I hope.

Respect to the hardworking devs. They are the real heroes of Atoma.

(And I hope Martin spilled his coffee in his lap.)

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These are the same dunces that turned veteran into a paraplegic at the outset of patch 13.

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Ok? That’s a separate problem. Getting your ultimate ability every 2 swings is a nightmare for balance and good it’s gone.

Crit builds are still incredibly strong on any crit weapon. It’s not that big of a deal.

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This change to Invocation of Death is good and necessary and you won’t convince me otherwise. Ultimates can’t be balanced if their cooldowns can vary from 0 to 80 seconds. Too much CDR is a bad thing!

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The weird thing is that it was declared to be intentional back when old Devastating Strike could give 100% CDR on a single swing. Back when zealot could share toughness from the charge too.

Clearly, they changed their minds, as they nerfed not only Devastating Strike but also Shred, removed the toughness sharing entirely and now Invocation of Death itself.

And simultaneously nerfing Fury of the Faithful/Chastise the Wicked (AGAIN! why does this ult still only give 50% toughness?) when that ranged interaction had been declared to be intended since nearly Day 1. Obviously their intentions have changed.

I guess it’s just funny to me that they pick on FotF/CtW over Vet’s VoC that is just ludicrous. You want a stupid-easy game? Take 3 or 4 vets with VoC and enjoy easy 100% up-time on that overtoughness. It’ll get you the Atoma’s Elite Guard penance without even trying, just ult to win!

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And yet they have not, in fact, balanced the ultimates. What they have done is simply limit weapon and build options even more, all at the request of you and your special friends in the discord.

Was your intent to make a whole part of the tree knife exclusive? Screw the actual 40K weapons, right?

The frankly absurd balancing choices with weapons and talent trees are starting to make so much more sense now.

FatShark has a lot of problems, but the special little core community discord is certainly sailing up to be one of the really big problems.

@Ragnarok101 I’m sure you are watching, but their special little group of testers is starting to feel like a grudge. Probably fits in under balancing, that they’re listening to a group of yes-men, youtubers and modders when it comes to balancing the game.

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Having said group and a lack of transparency in what they’re internalizing is basically already there, but I’d personally advise you to back off a bit here. Dude doesn’t deserve the level of hostility you’re pointing at him right now.

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Hmm, was the change of the Entropic blessing on shock maul to Lightning Reflexes intended? No mention in the patch notes and I know names have been swapped by accident before.

Lightning Reflexes seems more fitting though.

You make too many assumptions. Fatshark developers don’t need the playtesters to realize that instant cooldown refresh on abilities is undesireable – it’s just something that we were eventually all in agreement on.

I hope they tackle Veteran’s, Psyker’s and Ogryn’s CDR talents next, and rebalance all abilities around more predictable cooldowns from there.

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Yes lets remove build diversity even further. Time to tackle all those other pesky CDR talens that in no way shape or form could give the same CDR as zealot crits!

:roll_eyes:

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You know i usually avoid answering you… but don’t you see all this negativity that you spread all around?
I don’t mind posts that will point that this or that has a problem. But anything done in the game, and even when others think that it is a good move, you vomit on it.

Maybe it is time to make a pause with the game? maybe this game is not for you?

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Fotf and Blazing Piety are still very strong abilities and by no means only exclusive to Knife and Revolver. Catachan Swords, and to a much lesser extent Heavy Sword got hit by this which is unfortunate, especially for Catachan. However, MK 13 Chainsword, Rashad and the Evisc’s are still plenty strong going down that route, and I’m sure there are more crit weapons I’m missing.

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Oh man I thought there was no way actual players with experience in the game would be involved in that nerf. Guess they’re knife players cause I don’t know how else to explain someone thinking going about the nerf in that way was a good idea.

“Oh yeah bro that totally needs to be nerfed, just make sure it barely affects the most meta user of the build and slaughters the mid performance weapons.”

I guess the test team have some real clowns among them just like these forums do.

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