Hotfix #47 (1.4.13) Patch Notes

Heyo everyone,

Hotfix #47 (aka 1.4.13) is now live on Steam and it will shortly be live on our other platforms. You can find the notes below!

Bug Fixes & Changes

  • Fixed an issue where the UI notification for completed penances could be displayed in the Mourningstar even in cases where there was no completed penance reward to redeem at Hestia’s Shrine Penitentax.
  • Fixed a rare crash which could happen when failing to retrieve the information for the latest News.
  • Fixed several instances where undefined text would be displayed in Blessing descriptions.
  • Fixed an issue where the “Krourk Mk IIId Blast Goggles” Ogryn headgear cosmetic would hide the eyebrows of the character when equipped.
  • Fixed an issue where the “Krieg Greatcoat (Marked by Faith)” Zealot upperbody cosmetic would fail to be correctly rendered in the area around the fingers.

Hadron’s Shrine of the Omnissiah is Under Renovation

As you can see Hadron workshop is undergoing renovation, but our grumpy Tech-priestess still does weapon maintenance under the counter. (Written by: Lt.DavinFelth)

Updates to Weapon Blessing Descriptions

We performed a pass on the descriptions of several Blessings, making sure that the information displayed was correct and aligned to their actual gameplay effect. There will be no changes to the gameplay effects of the affected Blessings. This is visual only.

We also added some additional text to further detail the mechanics of some Blessings.

Additional Note: The values in the descriptions will be updated for all languages. However some additional explanatory text will be only present in English for this hotfix (1.4.13). This additional text will be added for all languages in the Unlocked and Loaded update this month.

  • Blessings applying Brittleness on enemies
    • The shown debuff value for each stack of Brittleness has been changed to 2.5%, instead of 5%. This is a presentation change only however, as the game was already using 2.5% for the actual gameplay effect.
  • Can Opener:
    • Added details about the max stacks.
    • Fixed the displayed Brittleness value.
  • Shattering Impact:
    • Added details about the max stacks.
    • Fixed the displayed Brittleness value.
  • Thunderous:
    • Added details about the max stacks.
    • Fixed the displayed Brittleness value.
  • Rending Shockwave:
    • Added details about the max stacks.
    • Fixed the displayed Brittleness value.
  • Falter:
    • Added details about the bonus Impact damage.
  • Gets Hot!:
    • Added details about the damage increase applied on Critical Hits.
  • Headhunter (for Recon Lasguns only):
    • Fixed the displayed Critical Hit chance bonus:
      • Tier 1: 3.5%, from 2%
      • Tier 2: 4%, from 3%
      • Tier 3: 4.5%, from 4%.
  • Punishing Salvo:
    • Corrected the text to specify that the Bonus from this Blessing is applied also on the second shot, in addition to the third and fourth.
  • Sustained Fire:
    • Corrected the text to specify that the Bonus from this Blessing is applied also on the second shot, in addition to the third and fourth.
  • Haymaker:
    • Updated the text to include that other “on kill” effects are not triggered on Instakill.
  • Run ‘n’ Gun:
    • Added details about the Spread reduction.

Dev Note: For the Assault Shotgun, the description will show a reduction of weapon Spread of 10% that will be added in the Unlocked and Loaded update.

28 Likes

A surprise to be sure but a welcome one

11 Likes

Thank you FatSharkStrawHat, very neato.

14 Likes

Wait, so does this mean we can’t access Hadron until the 26th? I can’t log in to check it right now.

2 Likes

No, it is just cosmetic

10 Likes

We getting new penances? Just for the new level, or others too?

5 Likes

my wish for hotfixes is that we get meaningful balance changes in them and they aren’t just an excuse to update more overpriced slop cosmetics into the game

5 Likes

StrawHat? Any chance that at least weapon sacrificing will be allowed in the meantime?
I wish Brass at FS announced this hot fix and it’s consequences before implementing it.
Some of our fellow Karkers are still collecting to get a head start in Mastery.

image

3 Likes

That’s not what it meant, but I realise it maybe seemed that way. You can still access! It’s just visual.

13 Likes

seems to be another linked rotation (read as: premium-er). but everyone gets the psyker treatment this time (doesn’t appear to be any unique things here besides the Zealot upperbody, just recolors).




however with this some is forgiven

6 Likes

Oh, ok - great!

If I might suggest - maybe edit this line a bit just to limit questions, for example:

“As you can see Hadron workshop is undergoing renovation, but our grumpy Tech-priestess, still does weapon maintenance under the counter” or something along the line.

It will reduce questions and we will not have growing pot of RAGE in this topic big enough to fuel medium sized Khornate cult.

6 Likes

this sucks lmao

WE NEED MORE RECOLORS!!!

1 Like

OK inputting this now. I gave you a by-line.

7 Likes

Yay! I’m helping!

4 Likes

could this bug would be on sustained fire too ? since the dmg per salvo is under 20% dmg which is the average dmg a blessing t4 have

Sustained fire is 20% at t4 which is 15% total dmg for a salvo vs 37.5% for punishing salvo fixed

1 Like

To be more clear, the bug this is referring to was only in the description showing the wrong numbers. It wasn’t the code that was wrong itself. The code was correct, but the description wasn’t.

Does that makes sense? :thinking:

7 Likes

yes it makes sense ^^ i was just wondering if the description could be wrong too for sustained fire since the value was low.

1 Like

Finally, the wait is over!

4 Likes

I want to thank Fatshark for designing/contracting out such unappealing cosmetics so I don’t feel tempted to buy them :grin:

You want to wrap your gun in toilet paper and rubber bands?

2 Likes

I do. I think I said in another topic I like the cosmetics that are closer to what you’d expect and not gawdy pimp scepters. I like crude looking ogryn gear, and field worn gear for humans.

3 Likes