Crafting locks |
Remove the crafting locks, or at least allow the players to have some functionality to remove them or swap them for a cost. This can be seen as an amelioration while a rework is done. |
None directly. * Blessings of the Omnissiah mod improves inventory indicators of which blessings are in your library. * Shop Checker Browser Plug-in makes it easier to check shops remotely and keep an eye out for high rated itehms and/or desired blessings. |
Pending (Comm-Link 15/06 2023). Expected Date: Summer 2023 |
Siloed resources |
Allow Ordos, Melks, Plastic, and diamonds to be account wide instead of character specific. Additional note: Curios could be account wide as well, like in VT2. |
None directly. * Character Wallets Mod allows you to view your resources from the character select screen. * Psych Ward mod allows you to access shops and inventories from character select screen. The mods above make it a little easier to manage things, but doesn’t directly change resource silo’ing. |
Pending (Comm-Link 15/06 2023). Expected Date: Summer 2023 |
Shirtless |
There was a bug that allowed players to unequip tops to show off their tattoos. Expected to have little uplift, re-introduce the bug or make it allowed. Should be no reason to not have this, since lore wise shirtless isn’t much better than going to combat in prison garbs. |
N/A |
NO UPDATE. Action Item: Fatshark to communicate whether anything will be done about this. |
Map selection |
Players cannot select maps, difficulties, and modifiers they want. Some changes need to happen here. Proposal: Allow a VT2 style where all maps and difficulties can be selected at any time (with no modifiers or secondaries). The current mission terminal is repurposed to have maps ONLY with modifiers and secondaries, the difficutly is selectable. Quickplay gives +25% more resources to encourage team play
Additionally, since some penances require completing specific mission types, always have one map per mission type on the board. |
None directly. * One More Try / Many More Try Mod allows you to replay a mission and extend the access window for a desired level (e.g. Hi-Intensity Shock Troop). Can be used with strike team to launch mission no longer available on the mission board if you use the mod to save it’s code. * Solo Play mod allows you to specify all desired mission parameters, with the caveat that it only works in solo-mode and doesn’t provide any progression. |
Pending (Comm-Link 15/06 2023). Expected Date: Summer 2023 |
Solo mode |
This is to allow players to play games by themselves. |
* Solo Play mod allows you to specify all desired mission parameters, with the caveat that it only works in solo-mode and doesn’t provide any progression. * Tertium 5 is a bot mode that integrates with the solo play mod, allowing for customized bots * True Solo QoL - additional solo play options * Unspeakable difficulty modifyer mod that interfaces with the solo play mod. |
NO UPDATE. Action Item: Fatshark to communicate whether anything will be done about this. OVERDUE: December was original target. |
Editing all aspects of character after creation |
Currently, if you want to change your voice, height, background, name, etc. It cannot be done. It is not reasonable to ask players to delete their characters to start over. According to Devs/CMs on Discord this has been deprioritized. |
N/A |
UPDATE 26/06/2023 Pending Action Items for Fatshark - #23 by FatsharkCatfish Action Item: FS to deliver timeline for implmentation/communication on more details. Earlier communication can generate earlier feedback so dev time isn’t wasted. |
Better bots/ bot customization |
Allow bots to have better gear and to scale with the difficutly, as a minimum, if the strike leader cannot edit them or use their own characters like in VT2. Allow commands for bots (pick up grim, grab ammo, etc.) For penances, there should be a cease fire command. Potential to scale bots not just with difficulty but player level and same gear score as the player as well. Taking highest, lowest, or medium values in games with more players. |
None directly in live/hosted games. * Tertium 5 is a bot mode that integrates with the solo play mod, allowing for customized bots |
NO UPDATE. Action Item: Fatshark to communicate whether anything will be done about this. |
Changing load out/character before mission starts |
Currently, if you are joining into a map, you could see the same classes using the same weapons. Being able to quickly/easily swap to other characters or loadouts would allow for better team composition and diversity. As part of this, there should be more info on what the other members in the strike team have equipped and setup. |
* Show Weapons in Lobby mod allows you to toggle between displaying team’s melee and ranged weapons. * Loadout Monitor Mod provides a chat command to see detailed load out information for the team. |
UPDATE 28/06/2023 Pending Action Items for Fatshark - #23 by FatsharkCatfish Implementation date: Next patch will fix this.
Fixed a bug that prevented players from changing loadouts in the Mission Ready screen.
This is fixed, however I am leaving this item here as there is a desire to have more information as to what the other member strike team players have in their loadout to have this feature be more useful (knowing what weapons and perks they have). |
Balancing of weapons, blessings, and perks |
There are a lot of balance issues here. Weapons that are useless without a blessing, a blessing that doesn’t work on a weapon, etc. |
N/A |
UPDATED (28/06/2023)
Was originally discussed (Comm-Link 15/06 2023). More balancing still needs to be done. Details here:
Patch #11 |
Changes to secondary objectives |
There is a lot of discussion on how secondaries are handled. Players rushing ahead, others staying to look for secondaries (exacerbated by random spawn locations), and the risk/reward is seen as too high. This likely needs to be reworked to allow for promoting better team play and encouraging the risk to be worth the rewards. |
None directly. * Book Finder mod adds a configurable sound/notificaction indicator when close to books |
NO UPDATE. Action Item: Fatshark to communicate whether anything will be done about this. |
Choose Perks from a list |
Currently players are using a mod to circumvente this, but it should be in the vanilla game. This is especially true for console players who may not have the ability to mod this. Choosing a perk from a list is much better than spending 15 minutes or more on hitting a re-roll button. |
None directly. * Re-Roll Until Rarity mod allows you to pick a perk at a desired tier level and automatically re-roll until X times until found. |
NO UPDATE. Action Item: Fatshark to communicate whether anything will be done about this. |
ReForm Strike Team |
This was working but was removed as a feature. This should be re-added when working. |
None directly. * One More Try / Many More Try Mod allows you to replay a mission with the current strike team. |
NO UPDATE. Action Item: Fatshark to communicate whether anything will be done about this. |
Enhanced social features |
Better support of inviting players after a mission. There have been several requests for a for the emperor button that were discussed shortly after launch (likely from the DRG players) that has not received any status updates on. |
* Who Are You? mod allows you to see player’s actual steam names in addition to their character name so that you can better find and friend players.
* For the Emperor! mod adda this at a social wheel button. Triggered voice lines ARE heard by other players. |
UPDATE 26/06/2023 Pending Action Items for Fatshark - #23 by FatsharkCatfish Action Item: FS to deliver timeline for implmentation/communication on more details. Earlier communication can generate earlier feedback so dev time isn’t wasted. |
New Classes |
This was discussed to be every quarter (but it was also communicated to be delayed while other fixes were prioritized). It would be good to know exactly how this is planned to be released (classes as part of existing characters, new characters needed for each class, paid DLC, free, etc.) |
N/A |
DELAYED. Original date: Every quarter. Action Item: Fatshark to communicate new expected timelines and implementation method. |
Flash Missions |
Currently there are penances and achievements to unlock from flash missions but it is unclear what this is and what it will do. |
N/A |
NO UPDATE. Action Item: Fatshark to communicate whether anything will be done about this. |
Curio perk updates |
Remove +XP from curios and more resources. These are generally seen as undesirable by all players, especially after reaching level 30. |
N/A |
NO UPDATE. Action Item: Fatshark to communicate whether anything will be done about this. |