Me too, it’s all I’ve been playing since yesterday, lol.
My issue with it is that you’re not very survivable even if you’re maxing for it. Even with my tanky officer build you’re pretty much going down in melee if anything bigger than a rager catches you with a heavy strike even at full toughness with Iron will, Get Back in the Fight, and Close order drill. Ranged, same thing happens, more than two shooters catch you with a volley, even with the above talents active, you’re going down. The only way I’ve managed to survive those has been with vet officer or zealot preacher Toughness yellow bar overcharges and it still often takes me to zero. Plus it sometimes staggers/stuns so the down is often guaranteed anyways. That’s with one of the tankiest vet builds too. Why so much crap to buff my toughness if even a light breeze still deletes me? I have an HP curio with a bit of durability too. I ended up biting the bullet anyways, and traded my stam 3 curio for a wound one with HP and resistances after a few maelstrom games on day 1. Still considering giving up CDR and stam regen for more HP and resistances everywhere else. After experimenting I’ve found you’re still ridiculously brittle as either commando or executioner vet even if you spec into the final portion of the officer tree to nab Confirmed Kill and Iron Will. Jesus I’ve had situations on commando vet where two or three bursters ? I can’t remember exactly, but it was more than one at least, but not a conga line. . . Anyways, they managed to not only enough to zero me out from full HP and toughness, but also maxed out all 3 of my wounds instantly killing me. First time I’ve ever experienced that with anything less than taking most of a conga line. This is all pretty effin wild!
IDK if this is why these two feel so squishy to me, jury’s still out on this one, but I acknowledge a part of this may also be due to latency shenanigans. But it wasn’t that easy to get deleted pre-patch. I’ve said previously on here in a different thread that IDM dancing-on-the-edge-type gameplay. This is still the case, but g@dd@mn it FS, fix the d@mn servers before setting the game to wombo. While I manage to still have fun on commando and executioner vet. It’s not fun to randomly explode in situations where I just would’ve been surprised, and taken damage but had a chance to recover (even if barely) due to the AI director turning on the lag switch to assassinate me with teleporting trash mobs/crusher/mauler/rager or insta sniper shot f*ckery.