My ranged vet build unironically uses weapon specialist lol
Sounds an awful lot like a hybrid
Unless you are to abuse Columnus, pick Focus Target! (with redirect fire and the 8 stack node). It feels better for stuff like Bolter or Brauto.
If you play Helbore go for MK II and go right side (infiltrate). Stabbies get boost from melee nodes and it can one shots poxies.
Donāt make me do maelstrom runs for percentage calculations again you devil.
I honestly donāt know this time though.
And the Slaaneshi counterpart, Flesh Garden!
Sometimes I worry about you!
I do focus target on my revolver build (when not going WS), but it isnāt exactly ranged lol.
I havenāt really tried Brauto on Vet, but I suppose it just might work.
I enjoyed Brauto with infiltrate since it allows you to get a good fire line position and triggers all the ability use dmg talents but Brautos Iāma general feel sluggish to use to me.
This is not about nerfing or buffing vet, itās about ammo economy.
Definitely. Because as it is now on Auric itās as if it wasnāt there anyway. Would you agree that (since weāre now talking about classes) vet has the best ammo affinity by far on the passive tree, giving you the option to do more or less ranged centered play with varying levels of tankyness and melee power? I consider myself a Psyker main btw.
No, this proves that some people in this thread thought I was complaining about me not being able to shoot like a monkey, which is a thing I donāt do unless I have people that barely shoot that game and even then, I have to be on the ranged focused builds to do so (which is not that often).
Big agree.
Yeah Iāve tried many builds and many weapon combos and Iāve reached the conclusion that no matter what Iām playing, shooting crushers is a waste. Two exceptions come to mind, Ogyn ranged ult does a good job at burning them down rather than penetrating the armour and if there are a bit too many crushers on Zealot if you have the charge ability (which I cannot remember the name of to save my life right now) and like a braced or any full auto weapon, taking advantage of the ālowering armour level from carapace to flakā mechanic the game forgets to tell you about anywhere can be good to at least reduce the population a bit so that you can more comfortably melee the rest.
I have tried time and time again, itās just never worth it.
Itās much harder than it sounds these days, I play Helbore 2 for infinite ammo and for fun but itās much more taxing on my right arm (mouse arm) and on the brain. Youāre paper and sh*t in melee. But damn do you hit like a truck when you get your headshots in.
I remember you from a thread long ago, I know youāre a recon enjoyer. But Iām sorry to say, those weapons to me are dead. If there was a bit more ammo in the game and we only had to deal with Crushers, Maulers and Bosses then Iād have more understanding on why one would want to play it vs other weapons. But the fact is that in a regular game theyāre slow at killing specials and some elites and are ammo inefficient.
I used to love Helbore, but with enemy density these days and the godawful equip timeā¦
Anyway, feel free to link build if you can. I think I can mostly figure out what it ought to be, but I might also be surprised.
Most of the ārangedā builds on Vet that I find to be actually working is more spammy SMG builds than actually ranged. Youāre technically shooting bullets, but most of the time in basically melee range.
Absolutely. He has a +25% ammo talent, as well as reload talents. He also has great options for melee damage and damage mitigation. Itās the most versatile (for me most boring) class in that regard. Can be built in any way you like. Which is why I never understood the entire survivalist debate. None of my builds use it.
You could argue that plasma is a sensible choice for crushers, but other than that I agree.
I feel like this is a gun issue. Most guns would need a balance pass to give them different strengths. As it stands thereās a few outliers that can do everything and the rest is just meh all accross the board.
Revolver two taps them
I always forget about that my bad. Itās just too funny to accept for me for some reason.
No Ammo pickup auric mael. Time for Trauma to shine.
The staff I despise the most. I miss OP Void and Surge. Blasting through no ammo armor maelstrom with 4 psykers felt like a goddamn trip
OP void was the thing that helped me get my plasma fix when it got tossed into trash-tier on patch 13 release.
I still love using Helbore Mk2. I started using Mk3 back in the day when we had less power and it was fun and viable even if a bit tedious. Nowadays Mk3 is dead. Equip time is too long and the bayonet sucks.
Nevertheless even MK2 does require moves like Jagger and quite a bit of practice. I can link you my Helbore build but itās mostly similar to this one anyway. The only differences are you only take Camouflage on Marksmanās focus and with those 2 points you get Opening Salvo and Shock trooper. Camouflage can be optional but itās good QoL imo.
That being said Iāll link my shooty Vet build. Thereās a couple of caveats to be made though. I donāt exactly know what ārangedā builds mean for other people but for me itās my build having most of its power in ranged rather than in melee, not a question of how often I use my ranged vs melee. I always prefer melee unless I need to shoot or am playing an infinite ammo build (which is the Helbore build but can be played on MGXII Lasgun as well). I very rarely gun down melee trash mobs, now or ever since the gameās release. But when you do need to shoot, oh baby do you shoot. If you hit heads you decimate rooms with 1 mag.
Iāll cut the rambling and post it, yes most likely itās very similar to what you had in mind anyway.
Yes of course, I forgot about that weapon, I never play it, donāt enjoy it. You can also do it with the build I just linked with Boltors, 2 taps them. And yes the good old revolver is good for that too, but I prefer to melee them if I can, much more satisfying. Unless itās a ball of crushers, then some culling is necessary beforehand kek.
Also Iām pretty sure I can still one tap crushers at max stacks and optimal distance on that build (with carapace on the revolver). If you get the other reload speed node instead of shock trooper and opening salvo, thatās a full ranged revolver build right there. Bolt Gun works on that too but much less effective in my experience.
This is the OG staff though, and love it or hate it, in those faster games, itās still an insane staff even with the Crusher stagger immunity changes. I never do use it anymore though, bores me.
Dude was I laughing when that staff was buffed, I told all of my buddies that play the game āThereās 0 chance this lasts a weekā. I think it did last more than a week but I remember the patch being quite fast that nerfed it. Think itās in a good spot now.
Infiltrate is fun for running around fast and doing stealth hi-jinx, but goddamn do you the feel the painful accuracy on the braced autos without exe stance. Sometimes infiltrate will let you get some really satisfying plays in though.
Unless thereās been some change since February that changed the voidstrike it should still be OP. Admittedly a bit less so than patch 13, but mine still wrecked face the last time I used it. Even with its terrible perks. Honestly it should be a bit better since DD got buffed.
What I miss is the patch-13 mk3 vraks headhunter. Now thereās a weapon that got utterly dumpstered.
Canāt argue with 1.4 mill damage. Though admittedly it was a terrible team and we spent forever moving forward, causing insane spawns. āNormalā for auric mael no ammo is roughly 900K. Other types of mael itās 5-600k, so right around gunspyker really. But none of the boss damage.
I wouldnāt call it OP. Bog standard itās pretty terrible. Only when you go super-sweat full crit, nexus+surge and full crit in the talent tree, does it become meaningful. Run that with shield and no way to vent, and you become really good at micro-quelling lol. I wouldnāt say itās that good considering the amount of effort and sweat involved, though.