Discussion on faces, hair and costumes for women in Darktide

Please… what a loads of bollocks. Go look at tinder, instagram, twitter, even 9gag “Girl” section or any model sites etc. Hell, go and look at Only Fans if you must. By your definition all that beautiful woman objectife themselves and they don’t know it? Someone forces them? They know what they are doing, because they are aware how good looking they are and that they won DNA lottery. And there is nothing wrong with that. It’s natural for humans to prefer beauty. Hell, all sociological research show that we prefer to interact, talk with, know and date with beautiful people more. It’s natural. Don’t demonize woman bodies just becasue they are pretty.

The only people saying that showing beatiful girl’s bodies in real life or in media is objectifying are those who lost DNA lottery and are salty about that. You don’t see man protesting against “superhero physique” that is being shown in last years by steroid taking male actors in movies and I didn’t see any objectification arguments vs Thor/Captain America etc. in tons of unnecessary shirtless scenes which are there, you guessed it, for female audience. And that’s cool. Everyone like to look at attractive people.

My wife for example is athlete and she has great body. So obviously when she is at the beach, she choses to wear something to show it. Why? Becasue why not? Why hide something you work hard for? Yet, in media (including video games) there is some sort of narrative now like she is doing evil thing becasue she wants to look good? She knows she looks good, she wants others to know it too and that’s objectifing? Come on. You think my wife who is also gamer loves to make her video game avatars ugly if she could make them pretty?

This whole argument is nonsense, especially since we are talking about VIDEO GAME FICTIONAL textures. Those are not real people, it’s bunch of pixels we look at for entertainment and oh, boy, who would have thought that better looking pixels > bad looking pixels. Mind blown.

Look at Baldurs Gate 3 with it’s beautiful female models that were motion captured based on actresses that voice acted them. You saw any “objectification” arguments there? Even though they can be romanced and stripped out of cloths? Of course not. Lol. Probably becasue those actresses are really beautiful woman in real life and are not insecure and can seperate reality from fiction.

7 Likes

One problem there: corpse-starch rations. They’re not going to be a healthy food, uhm, group.

Not that I’m raising this as an objection, the thought of corpse-starch being healthy food made me chuckle. Some people, no matter the diet, situation/lifestyle can still be phenomenally beautiful (curse them shakes fist). Also, depending on how you view your Reject’s past life, if it is something you consider, they may not have come from that prison ship in the character’s prologue. In my head Grendyl was given my guardsman by another inquisitor before events of DT as a low ranking spud.

The fly in the ointment here is that Rogue Traders and colleagues/retinues are a completely different affair to our characters being pressed into service of the Inquisition. As disposable assets we augment what the higher graded assets are doing to fight back against the Moebian 6th and the cultists. Grendyl’s personal retinue - I’m guessing we have only met a few - on the Mourning Star will be much better clad and probably better fed than our own characters are but they are far more important.

Mind you, some of the premium clothing sets at the silly shop are rather gaudy. I hope we’ll get ‘fashionable’ outfits as the game progresses, but I would imagine a lot of these will be premium shop.

3 Likes

Don’t even waste your time on such people. Their worldview is like a puzzle that consits of unattachable pieces, but they are desperately trying to set the whole picture and they fail.

Saying somehting about attractive female - you are a coomer incel.

Oh, you are a female yourself? Gender traitor-objectivator!

No, using your intimacy and sexuality as a profit factor not an objectivation! Attractive characters in video games are!

In the end, world will just reject them, as it does with anyone who lacks of critical thinking, since they are not psykers and can’t bend reality to their will.

6 Likes

In the grim darkness of the 41st millennia there are only meth addicts

9 Likes

By lvl 30 guards in the hub call you hero of atoma

You have access to holy weapons like bolter, eviscerator or plasma etc.

Traitor’s death arc finlize that you are become a strike team member, inquisition will not waste it’s time for initiation of some scum

Techpriest/chiurgeon/merchants provide services to you

That all doesn’t look like we are playing penal legion cannon fodder, for inquisition we are still an asset for sure, but there are some benefits for being inquisition’s asset

Overbloated meme. Corpse-starch rations have their place on some complete shithole worlds like Necromunda and even there just to some degree.

10 Likes

I applaud you for going into the lion’s den with this take, it’s not easy to do and it’s always easier to just sit out.

In this case it’s an awkward needle to thread because it’s quite clear that Fatshark really did just finish the masc bodies first and then lazily copy them over to the fem side. There’s a worthwhile request for action here for FS.

But then it’s a gamer forum so you can’t ever know if the people you’re talking to are even on the same page about the issue. Whenever a woman protag in video games isn’t perfectly conventionally attractive there’s always a massive whining sound that comes out of this type of community. Remember the whole episode with Alloy in Horizon not having a skin care routine setting people off or that one woman in The Last Of Us (didn’t play that one) pissed gamers off for being a bit to yoked? It happens again and again.

OP’s “I’m a woman and would like nicer looking women to play as” is in no way equal to a bunch of dudes saying they want prettier women to look at in their video game. Maybe someday it could be but not in the patriarchal context we’re sadly in. Even OP’s example of a decent looking woman from official art is sadly a battle sister wich is as much an example of GW’s misogyny as it is anything.

3 Likes

Based on the faces and the fact that we have some fighting experience i always assumed we were like 28 or 29, but that doesn’t dismiss your point, just an interesting viewpoint difference.

1 Like

I appreciate you assigning other people’s problems in other games to this particular issue just because men exist in the forums. You even admit that they copy/paste the model but then assign all the issues with alloy or whoever in last of us onto this community, even though basically everyone would like more customization options across the board. Just because the example is a sister of battle doesn’t negate the point that 40k has non-face-smashed females in it. Yelling patriarchy and misogyny into the comments section will surely help your case though and be taken seriously.

3 Likes

The women characters are literally negative effort. I wonder if they’ll ever be fleshed out into their own characters instead of just line-reading what they wrote for the male characters instead.

Imagine if Sienna was just Saltzpyre’s lines done by a female VA. It would be completely boring and stupid, but for some reason that’s all female personalities in game.

Even Rinda Karnack, just re-uses one of the Scab Captain personalities lines for 65% of them. Literally why fat shark. And you could at least make female torsos for the premium cosmetics.

4 Likes

My annoyance isn’t straight-up the faces, it’s the meth hair and the lazy body copying. The faces are…well, 40k ugly, the men can look like they walked right out of the gonk factory so the women can too, it’s just the weirdly screwed-up hair and the fact that most of the cosmetics don’t work properly that annoy me.

5 Likes

cyberpunk2077-keanu

4 Likes

You are both right but not including both of your views in bigger picture.

We have multiple planets of origin (let’s take two I vaguely remember, but am to lazy to check):

  • Agriworld where citizens would rather likely be well fed (grox, algae, other local easily sourced food)
  • Forgeworld where corpse-starch could probably be implemented if new shipment from said agriworld was late again (material takes precedence over food - for now eat Bob, who have not done his quota and lost both hands in “industrial accident”).

I dream of possibility, where you have multiple choices (beautiful, ugly, average, thin, chubby [but not in both extremes] muscular, paperweight etc. etc.) only depending on what world you come from. (I know, it would had to be explained or previewed before and creating character would now take hours like in Skyrim or other game of that type and soon there would be critics “why can’t I play with gray, sickly and underfed miner if I’m from agriworld?!”).

For example, let’s take our Hobo-soon-to-be-reject-chan (and assume he was not a guardsman but a worker or administratum pencil pusher). He was working on high density populated city, he was low in hierarchy and had barely enough food to do his job. He was never truly full or happy about what he ate. You know - sustenance. For small clerical error he is being sent to do frontline logistics:

-Grab this ammo and go to the trench nr 4
-But sir! This position was lost yesterday!
-Insubordination! BLA… wait, Inquisitor wanted us to send our best man right?
(Malicious laughter) Tell me Sargent… Who that damned Inquisitor wanted? Someone with strong spirit and our best man? Well… he was our best latrine cleaner and disobeying direct order seems like something only strong spirited would do…
-You will not be shot, I have a new assignment for you.

And so our Hero starts as thin, dirty and broken reject. With game progress, he gets buffier, healthier and could be even considered handsome… or he stays dirty and broken “If a director was putting together one of those commissariat films on the evils of cowardice and asked for an obvious cretin as well as someone who’d clearly snapped a long time ago, he’d have sent” him “back for looking too stereotypical.

Now with “more levels” depending on with who we start we could change appearance depending on non-mission related actions. Like docket spent on “small pleasures” (food, drinks or gambling), offerings to Big-E, PT or fire-arm drill. (you know, If the crafting would be progress based, not gambling based and we would have constant excess of everything)

Other idea - fallen missions would result with a random scar and you have remove them from time to time or you will end up with big scab instead of face (oh and you have to pay for surgeon with dockets of course).

I think I’ve changed topic… I blame Jack for it.

4 Likes

This is where setting conflicts with gameplay. I doubt a playerbase would be content with just lasguns, auto and stub weapons, basic swords, knives and axes, possibly some chain weapons and the odd flamer in the game, not when there are so many popular weapons like those you mention in the setting (although Eviscerators do appear in the hands of some gangers on Necromunda, notably amongst the Redemptionists). There are probably enough human-sized bolters out there amongst the playerbase to outfit the entirety of the Sisters of Battle several times over, not to mention plenty of power swords which are a rare and highly valuable item, as well as the abundance of Thunderhammers and all those Force swords; as a parallel, Sanctioned Psykers in the Guard get only their staff and a laspistol for defence (also, those Psykers should take their hands off of those sabres; where is my sabre as a Guardsman?! Where is that military sword?).

Regarding corpse-rations we have voicelines that confirm we have them, including one that says that topic of conversation as I cannot remember the preceding voiceline “must be better than the rations Morrow doles out,” hinting towards privation of food and as we’re on a war footing making precision strikes on a Hive world, we have to go with what the Mourning Star has or what can be gained from Tertium from those parts the heretics have not reached touched. When ships ran out of rations in the early modern period of our history, the crews would be reduced to hard ships biscuits which were often filled with weevils, and whatever rancid meat was still on board as well as rank drinking water when the spirits/beer ran out. I see that as probably being the same situation the Mourning Star is in.

It is undeniable that corpse-starch rations are available across the Imperium as a standard food source in huge numbers, particularly in Hive cities and are standard amongst the Imperial Guard; when you have millions or even billions of mouths needing feeding you give them what they need to survive from what you have. People might meme about them now but they have been a constant of the setting for decades+ and are an example of the ridiculous over-the-top nature of what 40k once was.

I’m still not arguing against the inclusion of typically beautiful faces for males and females, just putting out my thoughts on our standing and commenting on the subject of foodstuff and healthy living in the Imperium.

4 Likes

Cover their faces and use your imagination. For whatever reason non-uggly women being in video games is controversial here.

1 Like

Yep, but we also have agriworld nearby and we (warband) could requisition some foodstuffs from time to time.
Corpse-starch and Emperor Brand Mercy Bars (I will not stop memeing) with rat dust are for rejects (not all of them will survive) not for officially included as acolytes in warband.

But overall - very good points.

1 Like

Good portion of the thread is just the characters in general looking bad, but being reductionist helps only your point so go you.

2 Likes

That would require FS to acknowledge that we are Acolytes or anything other than Rejects, which oddly only refers to new players.

3 Likes

Yep. What’s wrong with addressing player base as “Acolytes and Rejects” since, oh I don’t know… January let’s say - When they must have received intel from steam there are 2000+ Acolytes (accounts with 30 level operative achievement) already.

It would acknowledge Veterans (not the class) and be welcoming address new players.

3 Likes

I find it hard to believe that anyone who actively plays the game doesn’t have a lvl 30.
They have to be counting people who quit before 30 in the metric because there’s no way to bypass eventually getting there unless you actively delete your characters before 30.

3 Likes

They have, and they do. They just put no effort into it beyond “cut, paste, rescale slightly”

3 Likes