This is my favorite line:
Strategy
and
goals.
Ah yes, the grand strategy of pressing a button repeatedly and hoping for the best.
This is my favorite line:
Strategy
and
goals.
Ah yes, the grand strategy of pressing a button repeatedly and hoping for the best.
Welcome #460
Welcome #461
When will this pain and suffering end? How many more lives need to be claimed? Let the brutality end.
I just do not understand what FS is going for here. Theyâve created a condition where adding new content to the game pisses people off⌠surely they canât want that.
The new map is fantastic, the soundtrack whips the llamaâs ass, the stims are a neat add and the Karnak twins are jolly. The new gear seems great, testing low level versions in the psykanium definitely showed promise but when I tried getting a usable version of the new axe I blew away all my saved plasteel in moments and still donât have anything to show for it.
Itâs such a weird, confounding position to be in. All the new stuff is great but Iâm now feeling like just walking away from the game again.
The whole content thing feels like a half-implemented system some C-suit or Design Lead canât let go of.
They build RNG into weapon availability, acquisition, stats, perks, blessings, and levels of perks and blessings. Theyâve developed multiple different stores with their own characters/voices/scenery/etc through which weapons are acquired and updated, and even cutscenes to explain the jankiness in-universe.
Normally this is done to create frustration that can be bypassed with lots of in-game resources (gathered through extended play) or cash. In Darktideâs case however, there is no bypass mechanism, the design paradigm is only partially implemented, only half the system is actually present.
So we have a system designed to generate frustration, but with no outlet for that frustration, and this just undercuts everything FS puts out for the game no matter how well done otherwise.
I had 1.5 mil dockets thrown at brunts
I have nothing nothing now, not even plasteel
I donât wanna play anymore tbh
Yea well said. Someone pointed out on another thread that multi-layer gachas are illegal. Iâm not familiar with the law but it would make sense if the intent was to have a cash money bypass in effect but then that didnât work out and they havenât decided what to do yet.
What was confusing about my comment?
The illegal in Japan multi-level gacha thing is you canât have a pull scheme where you canât pull item C until you had already pulled items A and B. Itâs not exactly the case in DT, paid or not, but the layers of RNG in DT really is pretty ludicrous nonetheless.
I see, I guess since you technically are getting the item you want at Brunts every time and either blue or gold item tiers could give you one blessing you want it passes. Might be able to argue it in court I suppose.
I donât think itâll really hold up in court since thereâs no monetisation involved in the crafting. Not illegal doesnât mean itâs not badly designed, unethical, dodgy, malicious, a placeholder and other words that have been used to describe the system.
Right I meant that were it monetized it could possibly be argued in court which might be one reason why there is currently no cash bypass option.
What you could argue for though, I think, is the false advertising to buyers and investors about what the crafting system would be like, and then providing the exact opposite.
do you guys not have phones? eh i mean 100h per week to play our game?
I think my plan is Iâm literally going over to the SST co-op game and playing that for a while.
They basically just added from 30 to 100 levels and stuck cosmetic stuff though out the milestones and some fairly powerful rewards for getting to 40 and 90 respectively.
Sure itâs a grind but I know itâs one I can eventually get through to play with the cool stuff.
With Darktide I can either luck out instantly or get stuck on an endless grind. Tbh I might just play Psyker if I decide to play more since he has 0 new weapons and I donât need to interact with the crafting.
And i know some 5 head is going to go âjust take a breakâ but is a break REALLY going to help when the gameplay basically has a parasite attached to it which the dev team refuses to address? Should i really be feeling like âoh boy, i need a break from all this new contentâ right after an update drops? Like god dam.
what game?
Starship Troopers: Extermination.
Itâs a coop game set in universe made by the Squad devs and part of the team that made the Squad SST mod.
They are literally updating it today with an entirely new planet, free cosmetics, and other stuff.
Itâs an early access game but at least itâs upfront about it.
From a player retention perspective, crafting sucks: it makes people want to quit since theyâll see hours of playtime of materials go poof.
From a monetization perspective, crafting sucks: it doesnât have a paid outlet for the frustrations it generates.
From a game design standpoint, crafting sucks: most of it serves no purpose to the player (see: T1 and T2 perks and blessings) and it makes balancing weapons far more annoying than it should be since everything has a bunch of random attributes. It also highly encourages players to not engage with it at all.
From a PR perspective, crafting sucks: people complain about this feature more than any other aspect of the game that isnât a technical issue. Itâs a millstone around the gameâs neck.
There is not a single redeemable thing about the system as it currently stands unless the goal of the devs is some misguided belief that people will willingly pull on a slot machine for hours on end - except thereâs not enough materials to even do that, so I actually donât know wtf their plan is!
This entire thing needs to be tossed in the garbage and the weapon customization mod implemented with actual gameplay effects.
This has been the player sentiment since its release last year and FS said nothing but âweâre working on a replyâ variants sprinkled with âweâre discussing it internallyâ and the occasional âIâve passed your feedbackâ.
At this point the game needs to die for them to understand that itâs absolute dogsht. Like the word filter in this forum.
I have me eye on it. Was avoiding it due to early access (but then again I bought darktide beta). Hell divers 2 I am pretty excited for and thereâs a lot of similarities.
Iâm thinking I should hop back over to the RPG side for a while. I havenât finished Baldurâs Gate yet and Rogue Trader is about to drop.