2-Handed Sword: Lower or remove the movement slowdown when swinging, give it armor piercing. As it is now, it’s only decent for hordes, and even then it’s slow attacking AND for moving around. Can barely be used for armored enemies because of its slow speed, medium damage, and lack of AP.
Both shield weapons: Give them a bit more movement so you can dodge more. Not worth using these when the one handed versions have plenty of stamina and much better dodge range.
Executioner Sword: Fix the ghost swings.
2-Handed Hammer: Give it a better sweep attack, like Bardin’s.
One handed sword/shield: These are both fine, actually. Good stamina, good mobility, good speed, damage, and a nice moveset.
Halberd: Fine as is. Decent speed, good reach, balanced by having a moveset mixed of sweeping attacks that do AP and stab attacks that lower its power in certain situations. Stamina is also lower without stamina traits.
Repeating pistol: Increase the non-spin rate of fire slightly, reduce the recoil. This thing kicks too much.
Blunderbuss: Fine as is.
Handgun: Slight damage increase to help on Legend, where it often takes two shots to kill a special.