Did the test
11 rolls at 10 800 to get Boltgun, so 108 000 ordos
Got 1 “369” (the one I will craft) and 1 “378” (that I don’t like but would craft).
Here the entire test, the 11 bolters I have got (won’t do that x time, I want to keep ordos)
Did the test
11 rolls at 10 800 to get Boltgun, so 108 000 ordos
Got 1 “369” (the one I will craft) and 1 “378” (that I don’t like but would craft).
Here the entire test, the 11 bolters I have got (won’t do that x time, I want to keep ordos)
Just did another serie of 10 blind dates with my love Brunt.
One 360+, with a total of four 360+ over 40 dates. I sure wonder why he is single.
It is more efficient to check the app and grab these normally. I am not going to try again (except for the weapons that never come out in rotations).
Other observation: 370+ weapons on normal shop rotations seem to come with mostly lvl1-2 blessings. Higher level blessings (3-4) pop out quite often in Melk’s rotations. Have you observed the same trend or is it just an anomaly on my side?
milks has always had a better blessings range. EGs too for some reason. it didn’t used to be true of his stupid 200 cost random items, but i don’t know if anyone has bothered to burn currency there now.
2 new tests
You need something like 100 000 ordos to get a weapon close to 380.
It seems that 2 millions and nothing good was a little exaggerated
yeah again that matches broadly what people are reporting. i wonder if some of the people who are reporting extremely high numbers maybe have higher standards, ie they discard 370s on the basis it has a terrible dump stat or something. i have “bad” 380s, it’s entirely possible.
It’s pretty bad tbh, at least in the actual shop you can see stats of the item before you spend the money. It’s just more casino gameplay.
Or, you know, because it’s RNG there will be some people who get completely karked by the RNG. It’s not like there’s any pity or bad luck protection built in with how swingy it is.
That’s your choice. You can play the game and do not pay attention to the RNG. If you choose to look at all the numbers, that’s your choice.
Btw, the topic here is not RNG but the weapon stats range in brunt Armory.
On this, you need 100k ordos and 10-11 weapons to get one close to 380. 9 - 10% chances, I don’t think that the chances are too low.
It’s really more that you need about 100k to get something you’ll want to risk further. The chances of actually getting what you want in terms of perks and blessings is who-knows-what atm, but it’s definitely not something that I or a lot of other people are willing to slog through.
380 rate is closer to about 2-3% from a lot more data on reddit. You are literally lucky and dismissing all of our own experiences and concerns due to you being blinded by your luck.
I’m sure you’re aware that there is a difference between a 10% chance of getting something and getting something 1 in 10 tries?
Yes I am always lucky.
I have bought something like 70 weapons and always got these results.
On a big sample, luck becomes odds.
But, you’re right. Surely 2% to get 380, and 9-10% to get something like 375+
That hasn’t been my experience.
43 power swords, high of 366, low of 283, 2 above 360, 5 below 300, average rating of 327.
59 force swords, high of 374, low of 281, 6 above 360, 2 above 370, 9 below 300, average rating of 331.
That’s 1.3 million dockets of data.
I spent 4.6 million ordo dockets to get a chainsword with a stat distribution close to what I wanted. It then got two low-end blessings and we can only replace one of them.
I have a 200% savage sweep blessing I couldn’t put on it or I’d be forced to run with the 2nd blessing being +10% movement speed for 2 seconds on revving activation.
I did get about 8-10 >370 items in that pool, but all but one had >75% in the four modifiers most important to me (usually dmg or penetration was axed). I think I got 1 or 2 380 weapons, but stats weighted badly(low on dmg, high on everything else).
I had blessed many of the chainswords and gotten the blessings I wanted from those, but now I could only replace one of the blessings on the one with the good stats. So I’m left with one of the blessings being low end. Imagine how many ordo dockets I would have to go through, to ensure I got a weapon with both the right stat distribution, high stats, and at least one high-end blessing being the one I want.
There were probably twice as many in the 360 to 370 range, and even more in the 350-360s. But the majority were in the 300-330 range. The vast vast majority of these weapons had abysmal stat distributions, with higher values in some and then one or two being completely axed. Typically they would have sacrificed dmg or penetration, both of which are no-go sacrifices to me.
My personal experience with the new crafting system:
I spent 1.3 million $$$ on base types.
10 were 360+.
4 had the stat distribution I wanted.
1 upgraded into a usable item.
The blessing I wanted to fit on my gun turned out to be bugged and doesn’t currently work.
I am not entertained.
As expected, Fatshark’s solution to RNG is just more RNG.
Screw this entire system
Why we can’t just get an alloted amount of points and spread them however we wish is a mystery to me.
Why we can’t just select our perks from a menu and pay for them instead of rerolling for sometimes half an hour straight, is also a mystery.
Why perks need to be locked, making further combinations impossible, is a mystery.
Just kidding. This is all to pad the damn runtime and give a reason to this entire resource system to exist.
Because you get lucky on the 10th attempt doesn’t mean anything statistically…
Try the Diablo Immortal simulator in the link above. Except you aren’t paying money, but with your time in Darktide’s case.
Some say time is money so…
Of course you can play the game without paying attention to RNG, it’s what most of us do when we get a weapon with decent stat spread and a good blessing.
But RNG heavily discourages experimentation and build crafting, which is imo a way healthier player retention method.
I tried to last night, second weapon I got was a 370 force sword with first target and finesse as dump stats, the rest is good
Guess I’m lucky.
dropped a few 100k got a couple of worth upgrading , imo 370+ is needed to be worth dropping crafting mats to take it further.
i would say that “hit” rate is too low, have it roll 370+ and cost 100k a token rather have us go through the buy dismantle process a dozen times to get one item. its just a lot less busy work.
more worrying than that both these items rolled level 2 and 1 blessing and perks as i upgraded them , from the patch notes i was expecting these to skew to the high end not low , it was siimply too expensive to test but if upgrading items is predominastely pushing out t1 and t2 results that kills the system.
so yeah some tweaks needed imo.
Personal high is 372 after +2 mil dockets and the absolute low was 283. I would say on average my 100 item purchase hovers somewhere in the 330-340 ballpark.
From my math you would need roughly 1 mil dockets to “guarantee” a single +370 rolled item.
Sample size i have is kinda lowish for this type of thing but it is close to 300 rolled items from shop. (Eviserators, Force swords, Surge staffs and power swords)
Noteworthy is that the 372 stat distribution was average at best and in the 360-370 area the few weapons i have, 3 had base stats under 30% in 1 category.
Edit: Since everyone seems to be doing it. Rolled 10 power swords and finally got one that is 367 with ok stat distribution.
So for anyone who might care about data: 320, 349, 347, 325, 291, 348, 335, 367, 290 and 318.
yup, it was these two things. looks like 5% for 370s is on the high end, better testing available puts it closer to 2-3%. still not bad at all for an estimate i’d say. i’m going to make a prediction: i think these are literally the prepatch store odds or very close to them since that matches, and as such i predict the odds of getting a 380 at somewhere around 0.2%.