Before marking this post down as a rant from someone who just isn’t good enough to manage this boss spawn, I regularly complete legend runs with less than 4 people and the only time a run is really forfeit is when the Troll is forced on us.
Simply put, he is too tough, even as a DPS-check, he is way over-tuned since his previous state of being too underwhelming. His toolkit is vastly superior to any of his peers:
-CC that also does high damage
Not even a slayer going at it full DPS mode can out-DPS the passive regeneration. When you pair that fact with the reality that over the course of the fight you’ll need to dodge about 50 unblockable swings of his club that each take half your HP, things get a little frustrating. When coupled with a horde or even a number of ambients/specials on legend difficulty, the Bile Troll becomes somewhat of an insta-forfeit, a 25% chance on boss spawn of losing the run. When compared with let’s say, a Chaos Spawn:
-Easy to avoid tentacle grab
-A slam in a tiny AoE
-Disproportionately squishy compared to Troll
Don’t get me wrong, it is possible to beat it, but it’s so substantially harder than the other 3 bosses that it becomes almost futile. Each time a Troll is spawned there is a collective sigh from whichever group of experienced players I’m with at the time. Again, this is all based on legend difficulty.
Bile Troll OP, nerf pls.