I’ve been experimenting with Bardin’s arsenal lately, and found a glaring issue. In the current state, using the pickaxe is nigh-pointless, as it’s light melee chain has too much downtime between swings, rendering Bardin unable to deal with even small groups of rats without a very high risk of being hit. This is a shame, as I would love to utilize the weapon’s fun multi-stage charge attack. In the current state, both the Two-Handed Hammer and the Two-Handed Axe (even with the clipping issue) do everything that the Pickaxe does, but without sacrificing your ability to defend yourself.
I believe that it would be a positive change to reduce the time between light attack swings for the pickaxe. They don’t deal enough damage for this to break the balance anyway.