I had 200 hours in the first six months then dropped the game because of the atrocious lack of content. Came back because after 2 years they finally broke the weapon locks. And my question is new class when?
VT2 didn’t add a new character because they actually had unique characters with multiple unique classes each. Darktide has faceless nobodies (for “muh customisation” big mistake IMHO). New classes or new “operatives” would add more unique stuff just like how existing classes have unique weapons and skill trees. A skitarii reject could have unique skills like fats hacking, ability to “seal” doors for enemies and have like 5-6 unique weapons like Rad Guns, transonic blades and a few more I can’t remember now.
Each archetype has 3 careers. Since the tree update.
Would you have been ready if instead we had characters…and you wouldn’t be able to stack archetypes? So no 4 Veteran, no 4 Ogryn…
And mean 3 or 6 new VA, each with 3.800 individual voice lines.
It’s not a simple thing to add, it’ll take a lot of time before it happen.
And ideally a Tech Adept would not share any weapon at all.
Well that might be more of a problem than anything, as while in all accord it’s more sensible to sell it, then you might have problem with selling cosmetics for it
If anything talent trees need to be condensed and more impactful. So many talents that feel ‘mandatory’ and make many other options mediocre or downright worthless. Actual build variety just feels so crippled by the tax-heavy pathing.
Hotshot Lasgun (Sub Nodes changing it to either a Volley Gun, Laspistol or Longlas)
Other potential candidates: Commissars (Instead of being working like a Support branch, having it be Saltz’s Bounty Hunter), Grenadier/Saboteurs (Explosives/Traps); Transmachina Ocula (Tech themed, but not Admech stuff)…
Zealot Enforcer:
Concussion Grenades/Carbines (Think R6S’s Air Jab from Nomad)
Cyber Mastiff
Other potential candidates: Crusader (Melee tank focused); Redemptionist (Fire focused)
Ogryn it’s more about what can they write rather than what they can find, and for Psyker it’s mostly picking new ability from the 5+ disciplines.
Honestly I don’t see that as a problem, it’s just part of the balancing factors