Zealot Feels Quite Anaemic Compared to CBT, in Part Due to Engaging AI in Melee, and In Part Due to Career Skill Changes

To those here, I made a bug report showcasing the ranged enemy AI and how janky it acts here: Enemy AI and Melee Engagement is Buggy and Inconsistent (Comprehensive w/ Evidence)

It’d be nice to see if others are experiencing the same.

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