Youtube reactions to the last patch

nice one, well played there. i wish this mod was also randomly spawning poxwalkers beihind you just to make it more realistic.

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You’re comparing a single target weapon that can also chew through Crushers with a Horde clear weapon that was granted to Veteran so he can defend himself when swarmed…
I don’t see the issue. They do what they’re supposed to.

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Not really…
I respect your vision… but, in my opinion, the PS is not a horde weapon.
This is a weapon that can kill everything, even a crusher and even if you don’t have any blessing for it (supercharge).

As I said, I will conduct more tests (want to test MKIII vs MKVI, want to check PS with slaughterer + PC vs Sunder + PC) and also test against Crusher / reaper and real conditions (so 50 enemies without the invisibility).
About what you say for combat axe… check the forum, several said that BM transforms the CA from a weapon that target a single target to a weapon that target several.
I would not say that… but that’s my opinion.
What is sure is that BM makes the CA effective against an horde and that it is the best versatile weapon of the zealot, as is the PS for veteran. And that’s why, it makes sense to compare them.
But note that I wanted to compare also with the heavy sword, a weapon that is absolutely not versatile as it is only a good weapon against unarmored enemies (but that is good enough for flak enemies… but not great).
So, the comparison between CA and PS makes sense cause the two are weapons that can handle everything. There are few weapons like that in darktide (i would say we could add tactical axe, but this weapon is less versatile than is his sister the combat axe).

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Ration shortage maybe

@ Melforne

The first clip where you use the grenade you backed off a ton to get that first grenade in quite a lot of the time your too limited for space or you get a spawn behind you at the same time which hits you in the back as you try to create that space.

The second clip you need half a football field to keep pulling them diagonally again there is not normally enough space for that and you always get something behind you too and as soon as it hits you in the back…

All you have really proved here is with enough space you can use any weapon to hold the melee mobs off you but the game vary rarely gives you that space and never without aggro from behind. That being said you would almost always have team mates sharing the aggro or a corner to pull them around and bunch them up, even hit them through the wall.

Appreciate the effort and the videos though.

The moment we where talking about where you do not have time for a grenade is very different from your videos here and if I had that space etc I wouldn’t waste a grenade on it in the first place.

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I get your point on that. My whole point was just that poeple might see this video and be like “look Vet is much weaker in melee” or “PS got so hard nerfed you can’t clear a horde wihtout taking damage”.

I already trusted in your claim that you haven’t tried to do it perfectly, so that 2nd video was not needed to me. Well done so far.
And it actually shows what i meant. You kited more in a circle left-sided and it’s way easier than letting them spread all over the place with dodging backwards.
Maybe try to stay a little bit closer and trust into the dodge-windows than trying to hold space. Put at pushattack or light inbetween to stagger and it should be a comfortable safeplay in general on pretty much every weapon.

Yes you might lose stacks from your blessings. It’s just that i personally would always go safe way if things really go nuts that you’ve to clear stuff solo than taking care for my damage-buffs.

Honestly, I would say this kind of big open areana is actually a lot harder to fight than in actual map because you can’t find a good spot to sit in and wait for enemy to come to you from one way. You can see that there’re handful of enemies that’s trying to go around and flank me from behind so I have to keep moving to not get surround. You can try it yourself.

In actual map if you have check your back frequently it’s quite easy to prevent backstab. Most of time it’s actually just people missing some enemy, walk past them and then get hit in the back. Some also just being oblivious and stand in front of spawn door.

Can’t deny that sometime there’s warp fu_kery and enemy can appear through wall though, but it’s not that frequent.

Eh, you wish we can insta throw grenade or something? Also if you’re in limited space then that’s just your misplay in the first place, same for enemy from behind. Try pre-planning and positioning more.

Did you see me literally walk into enemy, wait and letting enemy surround me so I can simulate getting boxed in? If I’m gonna take advantage of those space I wouldn’t do something like that in the first place.

TBH, now it really feel like moving goal post. It started from just ‘Vet can’t melee, really fragile and PS suck’ to ‘How do you survive alone as a Vet if you misposition, don’t watch your flank, don’t thin out enemy from far away and is in super small room with 4 doors spawing mixed horde with nowhere to run’ and the extra ‘Grinder doesn’t count’

If you want to win then you could just say it, I’ll give it to you.

YOU WIN! duh duh duh

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Ah ic what’s happened here your the wrong guy.

Your the guy that’s says “skill issue” rather than the guy that says “just use grenades duh”.

Are you one of those guys who end up miles away from everyone else as they back peddle back to the dropship every time they hear a horde ?

Moonwalking like Michael Jackson after doing half a pound of cocaine. Get back here you chicken and hold the line!

200w

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The naturaul evolution of a controversial thread. People arent even discussing the videos at this point just ad homonyms, and weird pseudo grudges.

In closing the PS and flamer nerfs although expected, were fumbled badly. All this other bickering is just noise.

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I kinda look past you acting rudely, but this is kind of the point here. Every other class has at least 1 get out of jail free card and some several. The amount of allowed mistakes is lower on Vet and that’s the point.

You can say it’s a misplay and you should do better, but while others aren’t going down in these situations Vet will go down. You are way more dependent on your team, and more fragile in melee.

Is this so hard to get? Is this shifting the goalpost? Will you answer what you think about Cycler vs BM on PS?

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The videos I saw are like a biased test and they way he’s playing looks more like what I see psykers doing than vets.

You see bickering I see a conversation :man_shrugging:

Nobody really cares just shooting the ****

Hang on you mean the original videos from youtube? lol nvm

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Interesting note on Decimator, it can proc during the first attack if the hit mass is strong enough. So you can totally push reset into hordes with it and have more damage than Headtaker alone. Headtaker is just better for elites.

Also having played the PS more it is in a bad spot because the blessings that aren’t unique are just way better at the minute. Really struggling to see how Sunder would ever be better than hitting hit mass with both types of swings every attack. Empowering the sword is just the fastest way to get Slaughterer stacks and use it like a better damage/blessings catachan mk1 (seriously that weapon may as well have no special and the same moves otherwise). It is lame. So was PC.

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Yeah yeah, you don´t care, idc…

Dunno where Psyker has an “Out of jail-card”?! Or do you expect them to safe their ultimate for such worst case scenarios? (Not to mention that Psyker has the least amoung of health / toughness so…)

Vet won´t go suddenly down and i still don´t get why poeple always come up with such claims. Classes are obviously designed to have strengths and weaknesses. And this good at it is and offers variety. Just take a look at Vet:

Strentghs:

  • Is able to sit on nearly unlimited ressources.
  • Is able to regenerate toughness out of combat easily.
  • Sits on the highest amoung of toughness to deal easily with ranged enemies, what a majority claims to be the real threat in this game.
  • Is able to abuse a stealth-perk to kill stuff easily while the team needs to deal with it.
  • Gets tons of extra damage from the ultimate and is able to keep it rolling for a long duration.
  • Gets extra damage from passive traits and is the only class with baseline more critchance. And together with the ultimate it´s way easier to hit breakpoints than on any other class.
  • Has a wallhack to spot specials and elites easily.
  • Has huge aoe damage thanks to grenades.

Have i forgot something?

Weaknesses:

  • Has nothing to buff melee combat.
  • Needs teammates to abuse the stealthperk.
  • Can´t compete with the stagger from an Ogryn, Zealot-grenades or Psyker-staves.
  • ???

I´m pretty sure that all the those strengths overshadow the bit of weakness. We could also look at others classes that way and compare them in the end. It´s not that anything is impossible to any class. We just set a base-line in combat and in kind of melee-combat, the baseline is obviously Zealot > Psyker/Veteran in general, while Ogryn is special anyway. But hey… Psyker and Vet overshine Zealot in other aspects a Zealot have to deal with.
And this doesn´t mean that Psyker or Vet need some broken melee-weapons. That´s just another thing we could boil down like: “Ok, then Zealot / Ogryn need the most broken range weapons.”. It just doesn´t make sense that one weapon should be as strong as a whole class and their feats.

And what makes Zealot so forgivable in comparison to any other class is “Holy Revenant”. Have you ever played without it or seen someone without on heresy / damnation? I didn´t unless it was myself.

Vet shines in a lot of ways and no, you´re not way more dependent on your team in no way. Every class is able to turn games around and every class-combination is able to clear damnation.
What actually decides about win / loss in the worst situations is personal skill, positioning and decision-making. There is only a handful of situations where we could argue like “If i would´ve had a flamer…” for example. But this would also turn other situations with 2 snipers into a nightmare. And that´s how we can boil down any situations and class-differences in any direction if we want to.

EDIT: Variety is a good thing and while poeple can rely on the classes strengths based on their personal preference is a good thing as much as those little drawbacks across the board predefine the roles better and keep the stuff more interesting than “Everything plays the same, because we need it top notch.”

Hitting a crusher with a supercharge energised hit to apply brittle then dodging back to wreck it with your autogun/lasgun is mad style points IMO but I do get your point.

Yes all Rending blessings are amazing, no argument there. But now PC and Sunder are total sack.

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Sunder I get, but TBH I’m not really following how PC is bad now? Triple energised hits seems very good against basically anything?

I mean the topic is that Vet has not “get out of jail free card” and he hasn’t. Grenades do not qualify for it because they have to be thrown preemptively to be effective. A get out of jail free card can be used to disarm the situation once it has already gone sideways and grenades cannot do that.

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Because we still have 2 swings if we don’t use heavy. With the set up I posted you can get 5 groaners on a push attack and then kill all 8 if you headshot with a heavy, on one activation. 7 poxwalkers. PC forces the heavy, and can have far less horde and elite potential. Right now its better Carapace DPS? But like you said you could use that blessing for Rending instead.

I haven’t read so much BS in the forum for a while.

How can you honestly write something like this:

Did you forget that the 2 ult charges zealot has so it can always keep one for bad situations? You know the one that stuns everything in melee so you can confidently pull out your gun and shoot everything? Or the 3 stun grenades? Toughness damage immune slide? Or the increased health pool, DR, passive toughness regen in combat…

Yeah, the last one I pointed to? The one that’s usually not taken instead of what’s mostly run is the 50% crit DR. I guess it’s fair since you also pointed to Arm’s length on vet as something OP while it’s literally useless in bad scenarios, and rarely taken. Should I also list stun immunity as a zealot strength? Should I?

How can you tell me with a straight face that Vet isn’t more vulnerable?

I play Zealot, Psyker, and Vet, and even Psyker is a lot safer and way better at the clutch. I haven’t seen any, not one Vet player matching any of the 3 others in this regard, none.

Stop lying, just stop.

F**king listing Vet’s strength like it got excess to all talents at once… Listing more base crit chance while leaving out stuff like worst Stam regen and other similar stats…

Give this forum a break you are clearly too far gone, you look like just a salty zealot player who hates Vet for whatever reason, downplaying its every weakness and downplaying the strength of every other class.

PS: @Lion-EL-Gubson take was pretty on point about you…

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The basestats besides toughness, health or yeah, critchance aren´t a big deal in general. A lot of stamina comes from weapons and stuff can be tweaked through curious if you really struggle with it.

I guess you overread this:

I could write the same about Zealots, Psyker, Ogryn and all their possibilities, strengths and weaknesses.
It´s called “CLASS-DESIGN” and there is no reason to outweigh some drawbacks by designing broken weapons around them, no matter which class we talk about.

And i guess you overread this:

Maybe stop being salty and read carefully. And sorry to say this, but i´m far away from being a Zealot-main. Right now yeah, i either play Psyker or Vet most of the time and prefer them to get some weeklies done.
Imagine i play every class and imagine i atleast try to judge about them objectively when we talk about buffs / nerfs. How about you?
(And you just need to look back at all those “Zealot are salty about Vets threads” where i also claimed that Zealot is too strong and too forgivable, similar as Vet is, while i claimed Psyker to be fine etc… but buhu… fking ZEALOTMAIN!)

It´s actually more disgusting that poeple defend broken stuff and want it back or everything buffed onto this, meanwhile being like “I quit the game if there is no damnation high ing shock-troop available, because it´s a snoozefest.”.
Makes sense right?

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Oh no, no, no. I’ve read it well. The things you pointed to? The arguments you made in this post? More BS.

I don’t care what class you play, but you do really really act like a salty zealot main.

I don’t know wtf you are playing at, but I had enough of you.

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