i know, the Witch Hunter Captain is certainly a topic which is often talked about and several threads already exist, but i have the need to talk about it once more.
I am WHC main since the release and i believe i am fairly experienced with him. Thats why i am 100% sure, that he lacks the specific drive compared to the other careers. As a Support character, i mainly play defensive, focused on slight cc combined with slight anti-Special, and make sure that atleast a tome and a grim get safely to the end. My only time to shine is during a bossfight, when i help my team with the stacked buff combination of tag + ulti + shrapnel for massive damage in a short amount of time.
But more than often, my existence feels lackluster and i am sure, i could have helped my team more efficiently when i just would have picked BH.
I am aware, that WHC can deal with a horde through dodging and ccing with rapier. I am aware he can deal with specials through tag and crossbow. But he doesnt deal with it efficiently, compared to other careers. He is the only one, who actually needs to stack power vs. whatever to get to a breakpoint to be compareable to other careers.
Like, you are able to body one shot stormvermins with a crossbow, when stacking power vs. skaven/armored + tag. But his reload speed is already so low, when you tag a stormvermin and shoot it, BH and WS already shot two other Stormvermins in that time. Even when stacking power vs. infantry/chaos/skaven, he needs way to long to deal with a horde, compared to any Sienna with a conflag staff, any Kerillian with hagbane, an IB with flamer or any other dwarf with a 2h hammer. A WHC cant excell against any other career, when played by people with the same skill.
This isnt such a bad thing, WHC is obviously a support career and i do support my team with safely getting the books to the end. But even compared to the other support careers, he seems to be lacking something. Ranger Veteran brings constant ammo and bomb supply, Mercenary has a gamechanging ulti that revives downed teammates, BW can just stagger everything with conflag and Handmaiden has way better clutch viability. Many of these reasons are also bound to the weaponry. But what has the WHC? Mainly buffing the damage of the team and that is only useful against high health targets like bosses and maybe CW, since elites and specials are usually one shots for several careers anyway. And, being honest here, the damage buff is negligible, especially when specific careers are in your group, like Shade and Huntsman.
Well, i am not one who only criticises but also one who wants to present some solutions.
So, what i want to see is:
- increasing the health of WHC to 125
- reducing the cooldown of the ultimate to 2:00 min
- increasing the light attack damage of the rapier
- a faster animation of the rapier pistol shot/blocking should overwrite the animation
- either more ammunition for BoP or higher damage against armored
And here is what i would really want to get him more drive:
- the damage buff on tag should stay until the tag ends. (Only on WHC tag)
- the ultimate also boosts the attack speed
- has power vs. skaven 5% and power vs. chaos 5% as passive