Xbox vs PC

The problem with your experience is they don’t want to hear it

@Bigpfeiffer If you mean me, I know some dont want to hear it and thats fine. They can close their eyes, plug their ears and other holes :see_no_evil: :hear_no_evil: :speak_no_evil: I will still say my piece :smiling_face:

Edit: I feel like the reply function isnt working for me rn.

You should look at ergonomic mouse and keyboard. Dygma rise vertical keyboard and vertical mouse specifically to reduce wrist pain.

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There’s also aim assist usually for controllers… Could always scale that up. But then it gets to a point it could feel like cheating. Controllers with no aim assist are impossible.

Aim assist generally annoys me when it gets too much, it often removes headshots and makes it more difficult to aim at priority targets or if it auto-headshots, like you say it feels like cheating which for me I dont like either.

I want to make the headshots, otherwise I almost feel like Im just playing a simulator game on rails.

Not really, I often turn off all aim assist on most games. I use both sticks to aim, not just the right stick and I also get pretty good at flick headshotting. Its just a method of control in the end.

No I actually meant the other guy :crazy_face:

Can a controller player snipe a dude from across the map as fast as a MNK player? I honestly thinks it takes 0.2 seconds longer. MNK definitely has an advantage there. That is the only advantage I’ve noticed so far. I just started playing MNK like a month ago just to really give it a try. I still heavily prefer a controller. The movement and melee is just way way way easier for me. I have a controller with paddles though. If you have a regular controller, than MNK or getting one with paddles will be a huge improvement just so you can use more fingers at the same time

Also, regarding aim assist. DT has horrible aim assist. I find “light” is better than “full” for everything besides long range sniping. These people who think it just aims for you have no idea what they are talking about. Even in a game like CoD, which has waaaay more aim assist than DT, you are still in control the entire time 95% of situations . Liek I said before, that 5% of the time where rotational assists kicks in feels horrible to me and I’d rather it not even kick in.

No problem, I just wasnt sure.

Gotta be honest, you would need to play for a fair amount of time, hundereds of hours at least, and get really comfortable with kb+m.

The same goes the other way tho.

Anyone who plays a lifetime of kb+m and then “tries” a pad and thinks its garbage is wrong, they are garbage with a pad and its not surprising really. A month of controller after a lifetime of kb+m isnt a fair comparison and vice-versa.

Im also far more comfortable with a pad now, its been so long since I was a dedicated kb+m player. I find my dexterity lacking and I mess up my key presses. It has been about 15 years since I was properly kb+m tho. I think it would take me about 50 hours of gameplay to become one with my kb+m again.

Yup 100% agree and I’ve made the same exact argument several times just on this forum alone.

Weird thing is I do MNK for literally all my other games. I didn’t play a fps for probably 10 years and only did DOTA and ARPg (Diablo,POe, grim dawn, etc). Came back about a year ago (finally built a new pc) and DT has quickly become my favorite game (until POE 2 comes out🤪)

I just can’t get used to WASD movement AND moving those fingers to do other stuff haha

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It just takes time, in the same way that I assume you dont think about which button to press on the pad you just know exactly where everything is and there is no thought, just instant muscle memory.

I grew up with fps on PC. I remember when Shareware Doom took up 20MB and my Dads HDD had something like 25MB free space! He had to uninstall most everything just so I could play.

Its been so long tho, that Im uncertain on fps games with kb+m now. That time to think, those literal milliseconds, make all the difference, because I have to engage my brain.

I will look this up thanks. Its also my setup tho. Im not at a desk, I have a shitty fold out table for my kb and a stool for my mouse :grimacing:

Iv not been properly set up for years which deffo makes things worse. With a controller I can just sit back on my sofa. Comfort has taken me over!

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I have a steam controller and for giggles I’m wanting to see if I can set up something like this for use in DT:

Basically, it’s using the steam controller trackpad as a flickstick combined with the built-in gyro for precise aiming. Seen videos’ of people doing similar things with dualsense or Nintendo switch controllers.

It’s pretty cool looking, not going to lie.

OR this:

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Yesh. I mean. I don’t know what kind of space, real estate you have, but I have always liked this:

It’s not just for the standing portion either. Being able to change the height helps with posture and reducing wrist and finger pain too getting it to line up with your body properly.

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I have a good desk flatpacked away. I dont have space in my current setup sadly. Much appreciated tho! :star_struck:

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I have seen a few people tear it up in VT2 with a controller, but those people seem to be rare.

On the other hand i dont think i have ran into a DT player where i instantly thought “that dude is on a friggin controller”

Good point!

Too be fair, I’ve never played with a player and thought “he must be playing with MNK”

To be fair, logistically, you can easily introduce a controller into a setup oriented around KB+M (my controller requires no space or stable surface to rest on while in use), but doing it the other way around isn’t as simple - if you play on console from your couch, where do you put your KB+M without sourcing something to provide a stable surface?

This is something I’d suggested before; given the amount of times something attacks you from behind, having a way to very quickly turn 180 seems like a sensible thing to have - not everyone might need it, but it’d just be allowing the player to react to a common event as fast as their reaction speed allows, rather than their configuration allows.

They already have “turn acceleration” (or something acceleration lol) in the settings which works basically the same. You have your own rotational speed and that if you press all the way left or right then you almost instantly spin around. It’s faster than I can even turn with a MNK

Yes, it’s less hassle for me to add a joy pad, I grant you that.

But if you’re sitting on a couch to play a twitch fps shooter in a game where other people are at a desk, well… you’re just creating a handicap for yourself. Move to a table, get kb+m, it’s that kind of game.

I actually went from sitting straight up at my desk to buying a little ottoman and leaning back in my pc🤪

I can still do auric no problem :man_shrugging:

Yeah I believe they changed hordes to have a reduced number of zombies, but replaced with a crusher and some elites because the xbox couldn’t handle too many zombies.

This with the default narrower FoV to adjust for couch “gaming” at a greater distance from screen.
So a typically worse situational awareness on a controller scheme where you can’t quickly scan your surroundings along with all the usual xbox and/or controller caveats.

It’s more than just a controller vs MnK issue, it’s hardware and quite frankly “console gaming culture”.