It’s already annoying that if an elite is close to a special you can accidentally tag the elite and then you can’t tag the special for like 3 seconds. But I could understand that for balance purposes. What I don’t understand is why, when I accidentally tag a damn item that was close to a special, I’m forced to wait 3 seconds until I can tag the special. When your ranged breakpoints rely on tagging it gets really annoying.
It’s not a matter of getting better at tagging either. Sometimes an item will be directly in your line of sight to the special, and of course the game prioritizes tagging the item if it’s closer. Here’s what I suggest:
- Make tagging have the priority specials>monsters>elites>items regardless of distance to the player
- Make it so the cooldown only triggers when you tag an elite (and maybe a special)
That would pretty much respect the current balance while making WHC less frustrating to play against specials.