Please limit the special callouts

Something like 3 callouts every 10 seconds I think would be acceptable.

I’ve just completed a run with a zealot that had a mod or some autokeybind that made her highlight and callout every single special she looked at.

Not only it cluttered the run with useless visuals, it also covere every single audio cue from the rest of the enemies.

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Yeah, so the reason is to mark the specials in mixed hordes to kill them before they become a problem, since they can easily disappear in a pile of poxwalkers.

It can also be to tag them in order to charge them as a Zealot.

You should actually always tag specials.

You need to warn your squad ahead of time that you have 10 ragers or 5 Crushers running at you and that you need help.

This is an L2P problem that you need to work on @desrocchi .

Your squad mate Zealot did everything correct.

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If someone spots so much that spot audio is overwhelming other sounds, it’s borderline trolling.

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Really? I need to know that the zealot keeps switching visual from 2 specials back and forth 15 times in 5 seconds?

This answer just tells me you are one of those who uses this idiotic trick.

When I’m trying to dodge an attack in the middle of a horde I don’t need to hear all the bells that the zealot keeps ringing, I need to hear the cues of the attacks.

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While its is true that you need to spot and tag priority targets early on, im with @desrocchi on this.
Ive seen too many players recently that have tagging either on their LMB or just straight up have a macro running that is spamming their ping button every 250ms.

If youre spotting a group of multiple elites, lets say 4 Maulers, 2 Bulwarks and 4 Crushers, its totally acceptable to ping every one of those so your team knows theres a lot of enemies ahead.

If some dunce is abusing the tagging system by switching tags between 2 enemies constantly I dont know if that is just some troll spamming tags again or if theres actually a big group ahead, that could pose a serious problem.

Tagging the enemy youre currently dealing with is useless for your team, as youre already dealing with it. Spamming tag between the same 2-3 enemies every 250ms is also useless, because youre already aware that those enemies exist and thus youre just causing sound pollution.

We’re already suffering from specials not making any noise sometimes, we dont have to make it worse, by masking those that do, by switching tags every 250ms between stuff

I 100% agree, some people abuse tag and it is very annoying. I think 1 per second would be OK, 3 / 10 second is too low.

How many callouts do you need?

I highlight a threat and expect people who look in that direction to be able to see all the other threats next to it, I don’t need to highlight every single one of them.

You can use tag for “fishing” elites and special enemies in large group. That is why people spam it but with to much spam you see what can happen.

V2 actually had like 0.2 second delay on the tagging to kind of prevent this sort of “over use”.
I only tend to notice when some bugger binds the tagging into the same key as attacking for some dam reason.

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Yet another thing Obese Fish unlearned from VT2

That is way too low. The sound from the first tag is still playing while the new one starts…

EDIT: I should correct myself: it not too low in case you made a mistake and wanted to highlight another enemy.
It’s too low in case it’s getting spammed without end upon every single enemy.
That’s why I suggested a limit within a larger time period: you can highlight 3 enemies in the span of 10 (5 maybe) seconds, without a limit on how fast you can switch between them.

This thread makes me want to create my auto-tag macro from V2. If it falls under my reticle, it gets tagged. 5 times a second.

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Congrats on wanting to ruin the experience of others, I guess.

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What can i say? I was inspired!

I manually tag 90% of what i look at anyway, so it wouldn’t be massively different from that.

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I tag only things I need to see better or I want the party to be aware of.

Unless in obscured areas, there’s no need to tag spam.

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He did everything correct except for the constant tagging. If there is a Mauler or Rager pack that you need help with, understandable. But to have a mod that spamms them constantly is an instant douche bag move. You’re annoying little mod doesn’t make you a good player just an fyi

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If I find some elites within a hord I’ll usually tag around to get a sense of how many there are and hopefully give my team a sense of the numbers too. But I’ll stop there.

A while ago there was some iffy advice floating around to bind tag to mouse 1 so that you would auto-tag as you attack. I wonder if this person was doing that?

Yes. I have encountered it too. It feels very noisy. It is a serious pollution to the hearing.

There is a mod that does blue text to highligjt every special spawn. Did that happen?

No, just the normal highlight to anything she was looking at.