I know, I know, this isn’t the topic but I cannot help myself, I really cannot. X-Wing is another FFG game re-branded (sorry if you already knew; as I said, I cannot help myself). Wings of War, now called Wings of Glory, was always a mechanically solid game and using the SW licence for it was really smart. I did not know it was the suspected/actual cause of the FFG 40k licence revocation. The more you learn and all that!
FS is at the mercy of whatever GW allows them to do when it comes to who can equip what, thus oddities like Warrior Priest Saltzpyre not getting the base game flail in Vermintide 2.
FFG was somewhat famous for that, lots of their games are reskins, I remember seeing wings of war from wayyy back in the day, X-wing was definitely a great way to put that basic ruleset to use!
Big missing ones off the top of my head as a filthy 40k casual are;
Melta Gun
Longlas
Hotshot Lasgun
Power Fist
Power Axe
Crusader’s Power Sword and Suppression Shield
Grenade Gauntlet paired with a Shield
Probably because an auto cannon would be the stopping power of kickback, the blast radius of a rumbler with the fire rate of a heavy stubber all rolled into the same weapon. Or to balance it, they’d have to punch it in the balls with a power fist.
Don’t the Recon Lasguns already occupy that niche? I really can’t imagine a stronger Recon Lasgun with the same large pool of ammo. It would have to have atrocious accuracy or damage to have any shot at being balanced
I think Hotshot Volleyguns/Stubbers could still work, here’s how I’d do it: Recon Lasguns being able to perform headshots more reliably with ADS while also being faster to draw and move with, meanwhile Volleyguns/Stubbers would have slower draw time/mobility and you’d only be able to brace like Braced Autoguns, but in turn they come with greater damage/armor penetration (though nowhere near proper anti-armor guns like Bolter or plasma), suppression, and maybe even let it cleave through groaners and poxers.
Just make the autocannon semiautomatic or a short burst and most of the problems are solved. A great weapon against big or well-armored targets, nice for clumped up hordes, but not exactly the best for dealing with lots of reasonably fast critters.
The smaller profile of the Accatran MkIV is perfectly suited to the drop missions Elysian regiments often undertake, easily manoeuvred at short range or fired from the hip
Bullpups essentially exist as a compromise between a conventional carbine and a conventional rifle, with more effective range and accuracy than the former as well as more manoeuvrability than the latter all at the cost of an awkward reload. That’s what the Recon Lasgun’s intended to convey.
I respect what you’re going for, but I do think that your suggestion should just be a new Las weapon. I’m all for a Lascarbine!
I don’t think it matters for lasguns because their mechanism is different. Barrel length probably doesn’t matter much for the laser beam to be more precise. So in case with lasgun bullpup it’s just a battery placement and aestetics.
But lore aside - reccon always will be either trash or broken, cause having long range high RoF no recoil weapon is dumb, you have nothing to balance. On top of that other lasgun patterns sit in long range niche also.
So either recoil should be crazy, wich wouldn’t make sense with lasguns or range should be shorter and beam spread higher.
So IMO shoving reccon towards shredder/columnus/braced niche would allow it not to be trash or OP and be a viable thing for more builds, including zealot. And as the reccon descriptions says - it’s the most suitable for that role.
no, actually it’s stated outright in several books that the lasgun’s barrel is where the beam’s range and accuracy is focused. lasguns are kind of janky.
The Recon Lasgun hoovers down your ammo and slows you down to a notable degree if you’re unable to regulate yourself at key moments. The Recon Lasgun’s attacks bounce off of Carapace unless you specifically build for it to damage Carapace decently. You’re also left fairly vulnerable to Trapper ambushes compared to when using a lot of other weapons like the Plasma Gun or any of the Autoguns, forcing you to dodge the net when you otherwise could’ve just killed the Trapper.
All of these downsides are decently mitigated by having a mixture of skill and knowledge of your build, but that’s fairly standard. I see post-buff Bolter Vets who go down once or twice in every room because they’ve got no clue what they’re doing, despite the fact that they’re using one of the most powerful weapons in the game.
Zealots are untrained peasants; they shouldn’t be too good with Lasguns. Lascarbines would also make more sense as a “Braced” Lasgun because of their folding stocks.
Uh, well, reccon barrel is smol. So it probably shouldn’t be long ranged or accurate again. Since elisians just drop on your head from the sky and brrrrrt you in close range, it doesn’t matter, as description says.
I mean, look, i will stay on my own anyway. I don’t even consider ammo managing as a downside, cause it should be a thing for every gun in some way.
My opinion on reccon that it’s a bad designed weapon that has no shooter mechanics and so there is no place for skill expression. Most guns like that in DT tbh, like columnus for example, but reccon is the worst of them. Having no recoil for long ranged weapon - bad, i’m sory, it can be fun for 10 hours, but never will be fun for 500 hours, cause there is no game in that.
But that’s not the point of these games, like none of the kills are deep. Its the constant transition to the next kill and maneuvering that is the skill and gameplay. I can’t really think a bunch of recoil and spread (more than the already-very informed mechanic of suppression by the heretics) would add anything but annoyance and inconsistency to that. It also dunks further on the poor console players, think of their aquillas. Fat Shark clearly has to neuter the German version with censorship this late in life.
But yeah, I think some gunplay could be better. Mostly the stuff that wants to be precision shooting in game, like they’ve totally been meta swept by the current numbers and spawning. Kantrael lasgun and headhunter autos I go entire weeks without seeing anybody use. Because they’re literally that weak and feel awful.
As for Ogg, forever ago the topic - may we all channel our energies into the Ration Pack Update for the new year.
Not so. Because of its bullpup design, the Recon Lasgun has the barrel length of an Infantry Lasgun whilst also having the general length of a Lascarbine. The barrel goes back further into the weapon, hence why the power pack goes behind the grip.
Everyone deserves new weapons next year! Especially Psykers and Veterans… I’m praying to the Emperor for some Polearms and a Bolt Staff at least.
Although… another two-handed weapon for Ogryns to challenge my Delver’s Pickaxe would also be very well-received. Maybe the Crusher’s improvised Sledgehammer?
Edit: It’d also be really funny if Stimms were just colourful ration packs for Ogryns.
I’d trade my ranged weapon slot on the ogryn to be able to pick up and throw trash enemies around as a sort of ranged attack, use them as improvised melee weapons, pick up and throw barrels, etc.