Who designed this, honestly?

Besides being thicker than a paddle, (might as well be a Power-Club at that point) the crossguard is facing the wrong way. The cross guard on swords is either in neutral position or is facing upwards to block the enemy weapon from sliding on your fingers/body. The cross guard here would literally slide the enemy blade on your hands/body.

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EXACTLY! not to mention the grip is a cylinder and not a slight ovel shape like normal swords.

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I designed it, and I did it just because it looks cooler this way.

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The empire does put alot of resources into making things look good rather then being practical.
Just look at how they build their ships, just floating cathedrals.
If you want 100% practicality you’d need to go back in time by about 10 000 years.

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There are no aerodynamics in space, so a cathedral on the back of the ship is obnoxious but not detrimental, unlike this cross guard.

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Easy. It was made to look good while hanging from a belt in a sheathe, rather than in hand.

Don’t like it? Take it up with the armourer that made it. Except he died in M33. Just be glad it still works at ALL even just a few seconds at a time after 7-8000 years.

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Holstered bullets on webbing etc all face towards the characters head too, on pretty much every outfit I’ve seen in the game.

The Imperium needs to up it’s health and safety game :joy:

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Sah, wuts “health n’ save tea” sah?

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Warhammer 40,000 is a Science Fantasy and you are expecting every detail to reflect reality? Lmao, that stuff is for Action Fiction like Rainbow Six

There’s suspension of disbelief for chainswords, bolters, and cathedral spaceships. Then there’s cross guards that are actively harmful.

The size of the blade I can wave away with “look at what they’re fighting most of the time.” but a cross guard that would deflect the enemy blade into your body isn’t exactly functional let alone intelligent.

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what’s more WTF to me honestly is the width of that blade. It’s humongous. That’d be like swinging an iron plank around if it’s anything remotely like modern steel in terms of mass.

Even with the crossguard, the angle of the crossguard to me isn’t so much the issue, you can’t catch a blade on it, which reduces your toolbox, but it’s probably not going to redirect a blade into you any more than the curved bell of a fancy saber or rapier would. To me the issue is the fact that it’s probably a pound or two of entirely unnecessary metal, it’s chonky AF.

That would be a monster to wield with two hands, nevermind as a single handed blade, if the metal alloys aren’t insanely light.

But it’s 40k, and the muzzle brakes on some of the autoguns would weigh several pounds alone, that’s how it rolls. Many of the weapons and designs are ported almost exactly from tabletop designs, including bits overbuilt for resiliency as plastic toys.

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it’s detrimental with its useless added mass, but in universe where people go FTL to far away planets to cave in some skulls using clubs and maces, i take it with an ogryn sized grain of salt.

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looking for realism in a fictional fantasy game is wild who cares if the design is goofy and dumb

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listen man, you can only suspend your disbelief so much.

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why else did you think it was covered in pictures of bones? its to help you better identify which one got an ouchie when you redirect a blade into your own hand.

I like your “realistic” take on this,
BUT it’s not like this view is going to make WH40K more fun for you,
because if you start with that, DON’T start to analyse this:

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second one’s nips are hooked up to the batteries, right? :rofl:

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actually, these could work somewhat in the real world, they’d just need armor for the guy. yes, i know why they don’t have armor, but these could still work, even if not very well.

.

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These are people pumped full of drugs that are supposed to die in battle. That the reasoning of penitent engines. It sounds dumb to us but it makes sense in-universe. We have plenty of religions that self flagellate for no apparent for us reason yet they do it anyway.

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