Dear FatShark developers!
Sorry for the saltyness, but i totally get enough.
Do you know how irritating that you sit on something, and let the game make suffer the hardcore players?
FEEDBACK
When instant pounce assassins came back, that was one thing.
Minotaurs hitting through solid objects and killing players, yes, this is another.
Imput lags.
Rapier push block animation (have to watch the whole animation to be able to swap weapon - around 2 secs).
Rubberbanding chaos berserkers and chaos warriors as host.
Instant death spots.
Deathrattler dashing into a concealed ranger veteran, then runs on it in the corner in one place untill he is revived, then the still concealed vetran got killed by it. After the big one had it’s victim, he bagan to act normally.
Shade still got b*tchslapped by stormfiend during infiltrate.
Beastmen’s attack speed. You almost cannot kill a beastmen horde without taking stab damage, yeeees, the ungors still stabbing through the gors.
Blightstormers casting through solid walls without line of sight.
Hooks have sometimes little sound or none.
The big clanking stuff on flamethrowers and rattling lots of the times doesnt even play! That was sooooo unnecessary.
Gasrats throw through solid objects, even without the knowing where the players are (no line of sight), but still aiming like a neurosurgeon.
3 standard bearers on top of each other.
Leeches got the players in wortexes, when dodging you can see you dodged the projectile (it goes right beside you), but still get grabbed.
Beastmen climbing animation to attack animation issue. Yes, too quick.
Enemies tries to go behind you so hard they even ignore the hitbox of yours and wraithwalk through you to be able to hit you from behind.
These stuff make me feel that this game is not for me in the future, no matter what cool content is in your hands right now.
And now the salty part:
I began to think (sadly not just me) that you are incompetent developing a game such like this. I reported dozens of bugs with/without evidences, all of them are acknowledged, well known, experienced by lots of players, but I dont see any progression. With every patch you just mess up the game more and more. Why is that? What happened since WoM? Clearly during WoM betas and after WoM release something went wrong. Before it you could patch the game’s bugs more succesfully, not making tons of other bugs.
Can you this whole writing paste into the Q&A? And please cut the “yes, we are aware, we are working on it” empty sentences, because i’ve got enough of that as well. What I see, as a hardcore player (daily 3-4-5 hours of play 2151 hours in total) that the development who should maintain the game does little, instead of more mess, ruins the game’s experience because of bringing the instanpouncing assassins back, pouncing assassins who are faced in the opposite direction as I, waiting for the normal balance (yes, because the balace what beastmen got is like "we have to calm the angry players, do a little stuff that will make their mouth shot for a time).
I play this game almost from the beginning and I havent seen the game in such bad condition. There were times when it was bad, but you patched them well, not like now. I loved the mood of this game, we played it prior to other games, but my friends sadly dont play now, just a few, didnt even bought the expansion. Why? Because they feel that mess as well what i’m talking about and why I am so angry at you. Lots of players didnt bought the WoM as well. Just think about why they didnt want the so called “endgame” expansion. If i play with my mates and i host i always disable the WoM (the other 3 of the team didnt buy the expansion due to the negative state in steam and because of what they red in forum) because of the mess it causes. We dont need the beastmen, so we just ignore them with disabling the dlc.
What I want as a loyal, hardcore player of your game:
- normal communication, no empty nonsenses
- normal, working fixes. More little, than a big messy one
- If you lack testers, find some! Your game is mixed now guys, WoM was mostly negative! Ask for help.
- If you have more projects and have no power to maintain one of the living games, than it is the company’s problem, needs internal revision
- collect all the most frustrating bugs which can ruin the game’s feel “uh, i love that! come, play a few more” instead of ragequits because the game messes the experience up and fix them asap.
- no new content. get the base game together. If the players are ok with the base game, no or little bugs, they feel “you get what you suspected”, if the game gets no more negative on steam, then add content. Believe me if others see that the game is ok, and you are competent in what you are doing, then all of us will buy anything what you make.
Remember that: always those will remain who stood here for a year, years. Not those who will buy the game, and then will abandon it in 2 months. Yes, your income is them, but I cannot believe you cannot do this better.
This is not against you, I hope you feel it. It is for the whole thing, I’m not attacking, just got tired of the clunkiness and the promises.
Cheers
P.s.: the users who just wants to complain about how idiot topic is this just go to the next one. noone needs toxicity, I wrote my toughts here and I want Vermintide 2 be like it can be.