This patch is incredible. I mean I wish I could simply revive my team and then kill it but it doesn’t help that there’s an invisible wall that blocks you from reviving them, that blocks you from getting to any ammo or items to fight it. All you can do is keep swatting at him for half an hour and then give up because the weapon damage is so bad.
Good luck waiting to be revived if you happen to be dead, you get to watch as whoever is left punch a brick wall and with the amount of time it takes you’ll have more luck simply quitting and starting a new game. Apparently melee is supposed to be viable now, but I find that hard to believe when ranged weapons are the only options for a reasonable damage output unless you’re a shade with 75% backstab damage.
It’s come to a point where if I hop into quickplay and it’s a boss, the majority of people just suicide because it’s too much trouble for very little reward. I’m all for challenge; I don’t want the game to get easier, but when it’s faster and simpler to simply suicide/restart instead of overcoming the challenge, when fighting is so much of a chore that it is neither fun or worth bothering you have a serious problem with the game.