Weaves New Concept

If anything, what weaves have shown us is how to break the game.

If anything, what fatshark has hopefully learned is what needs to be adjusted. If weaves about 110 can be completed in their current state it will be difficult to make them any more interesting given the meta being used to complete them. It just stupid and tedious. . . and anything “more” will just be more tedious.

As a suggestion to spice things up. Each weave above say 60 requires a specific career and amulet build from each of the 5 characters. Its locked. If you take that character you only get to choose the weapon builds. You dont get to choose the career or the amulet.

This would make each weave a puzzle that needs to be completed.

Thoughts?

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