Similar to the last post about 1H hammer, this one will use the decompiled source code to explain the problem.
The Issue: Charged Attack 2 will not allow the player to quick swap or even queue a quickswap until the player inputs a different action or waits the full 2.25s for the weapon state to reset back to neutral.
Why this issue exists: The wrong sub-action tag was written. In the snippet below the sub_action used is “default_left” instead of the correct tag, “default”.
{
sub_action = “default_left”,
start_time = 0.4,
action = “action_wield”,
input = “action_wield”
}