The Dwarf Warpick has been in a sorry state for a long time.
The new Coghammer makes pickaxe reduntant with a move-set that is very similar but significantly swifter. Only Slayer is seen using pick anymore as a secondary utility weapon.
Problems and Suggestions
Light attacks are slow, very slow, you must be very disciplined in your dodging to stay safe.
- I don’t like giving weapons Critical chance as a bandaid, but without modifying attack angles I don’t see another way of competing with Coghammer’s faster swings.
Shielded enemies don’t care about slow high damage attacks. Warpick has to waste time or stamina opening guards.
- Allow Warpick heavy attacks to ignore shields. This gives the weapon utility and reinforces the nature of an elite killer.
Uncharged Heavies/Pushattack aren’t great.
- I get that the Charged Heavy is meant to be the Pickaxe’s thing but these other attacks are too slow and weak to be useful, boosting the stagger/damage power can help these attacks find a place.
Subpar Monster damage.
- Taking time to whack monsters with cumbersome charged attacks should be more rewarding.