Make Warpick good

Bardin’s Warpick weapon is only ever taken seriously on Slayer. It needs buffs:

  • The light combo is hopeless. I’d give it MUCH more damage and more cleave and damage cleave. Having it be just faster would make it too much like coghammer.
  • The heavy attacks should probably be slightly faster and most importantly - the heavy charged attacks should always bypass shields.
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The light combo is simple, it’s literally just spam ur left click how is it hopeless? It sounds like you have forgotten or maybe didn’t know that the heavy attack has 2 phases to it, and the 2nd phase of the heavy always, ALWAYS cleaves shields (even SV shield iirc). even the light attack against a single clanrat shield will cleave it so i think the cleave is fine on the weapon. As for damage, my friend, again this leads me to believe you don’t realize or have forgotten that the heavy has 2 phases, and you can pretty much always 1-shot an elite with a headshot on legend and cata if you crit (if you build for warpick i think you can actually just flat out 1 shot SV with your heavy without a crit). Anything that can survive a heavy from a warpick will most likely be stunned leaving it open for a follow-up attack which i recommend you push attacking and then starting into your light combo. It feels better to me to push attack after using heavy cuz i’m looking for the big bois to kill, screw the mob get them off me. you use a push attack to make space and kill/cleave any shields in front of you (since it will do this fairly easily) and then ready another heavy (you can use the full animation or the half animation here depends on your judgement) or if they’re unarmored just finish them off with lights. Keep using your push attack into heavy/light it’s the bread and butter of that weapon. If you want to learn warpick use IB with Miner’s rhythm and just spam ur heavy/push attack to learn the core fundamental of the weapon.

The light combo is simple. And unreliable. It falls short on every front. Even with pushing it is unreliable. And that’s why no one uses the weapon except as a secondary on Slayer.
I have not forgotten that the Warpick has two phases to its heavy attacks - I specifically highlighted it with my post with bold font.
I don’t care if heavy attacks cleave shields or not. I never said anything about cleaving shields. I want the heavy charged attacks to bypass shields, dealing damage to the target regardless.
I’ve never said anything about buffing heavy attack damage, so I have no idea what you’re rambling about.

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to quote you " I’d give it MUCH more damage and more cleave and damage cleave."

You’ve obviously only tried the weapon a handful of times, sucked with it, and called it trash. Because it’s fairly obvious by your post you have no idea how to use the weapon. Which is fine if you don’t know how to use it, looking at your profile history you’re fairly new so i’m going to guess you’re also fairly new to the game as well; that being said, literally every “problem” you highlighted with it is its strongest aspects and is so across classes (there are no other melee weapons that come to mind that can attack through shields consistently). You weren’t very clear that it has 2 phases you just said the “heavy charged attack” which is vague at best. Like i said, keep practicing, just because you don’t see people using it doesn’t mean it isn’t an amazing weapon. Also i can tell you don’t really understand slayer because it’s not the secondary for slayer, it’s just an “option” for slayer depending on your attack window which you’ll be using the 2h perk along with either a great axe or 2h hammer both which have their cleave on their heavy and overhead on their light which is the opposite combo for the pick. It has nothing to do with “which one you’ll use more” it hinges on “how much space do i have”. Spacing separates the big bois from the little bois. Come join the big bois

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I’m not particularly new to the game. I’ve only recently created the forum account.
I’ve tried Warpick many times, both on vanilla and on several mods, across hundreds of hours of playtime, on various skill levels (I mean my hang of the game’s mechanics), on all difficulty levels and on all the classes.
I do not suck with it.
I did not call it trash.
It’s not impossible to play with it - it’s just mediocre at best.

I have a pretty good idea how to use every Bardin weapon. That’s why I made the suggestion. I noticed how Warpick isn’t up to par with rest of the arsenal.

What the hell are you talking about? Light combo being unreliable is its strongest aspect? Across all classes? Slayer can mitigate the slow attack speed, but no other class can, maybe except IB with Vengeance but good luck with that.
Also, Warpick cannot attack through shields. No melee weapon can afaik, maybe except weapons which do explosions like sienna flail or WP hammer but I don’t remember exactly if they do.
What I want Warpick to do is to be able to COMPLETELY bypass any shield on the charged heavy attack impact.

There’s heavy attack and then there’s charged heavy attack. As far as I know no other weapon in the game has a ‘charged heavy attack’, except for Warpick.

I don’t have to keep practicing. I already know how to use the weapon very well.
I don’t see people using it because it’s not an amazing weapon - it is mediocre.

For most people (who use it) it’s a secondary for the Slayer. They will run some other 2h weapon and also Warpick to pull out to kill elites.

The best build for Warpick you can pull off is taking another fkin Warpick (both with swift slaying, +crit chance +attack speed) and doing qq cancel spam on hordes. But most players won’t ever think about taking two picks on Slayer and qq cancelling.
Warpick is a mediocre weapon, it’s been in the shadow of Coghammer for years and it needs a buff.

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The fact you have 200 levels means nothing, you can literally bust that out in a few weeks (oddly the amount of time i guessed that you’ve been playing). You’re literally saying that Slayer is the ONLY reliable bardin class that gives atk speed? Really? How about ranger’s ability to actually get HIGHER atk spd than the slayer before weapon stats? You talking about the “best build” for warpick being 2 warpicks is again laughable, that’s what we like to call a “meme” build. Kinda like bardin’s ranger “pseudo-slayer” build (which is oddly WHY he has a slayer build because he can get the same/higher atk speed than the slayer minus the power buffs). Play more, these suggestions are literally redundant, you’re asking to just flat out buff everything on the warpick because YOU don’t like it. Here’s a newsflash for you bud, and this can be applied to a lot of the other posts you’ve made in the past day, your suggestions literally suck. It’s the ultimatum of suggestions (either make this weapon strong or else it’s useless). You literally said the same thing about natural bond too in your other post. Each of these weapons has a niche and a combo that you need to get used to. Just because you don’t like the light attacks doesn’t mean they’re not some of the strongest cleaving alpha damage lights in the game. You’re literally asking for too much, why not just play with cheats on at this point

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Let that man be… Since Cog exists Pick is really redundant weapon and only Slayer can make good use of it. That weapon needs a change. It should at least ignore shields with heavy attacks. (and do not dare to call me newby - I have almost 2500 hours in this game)

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With Cog I just find it a little disappointing that there’s nothing special about its moveset asides from being very very good.

Like it’s a clockwork powered hammer. Wish there’s a way to rev it up or something with the special button

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Yeah, me too. Before they released it I was hoping that we could be able to rotate the weapon with the special button and switch the character of the weapon this way from a hammer to an axe. That would be cool.

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i have already seen 2 good RVs with pickaxe, but as i said only 2 in my entire playtime.

what.

No, I’ve never said that. Stop twisting my words.
I said that Slayer is the ONLY class that can use the Warpick reliably.
RV only has Foe-Feller (5% more atack speed) and the ale talent, which can net a whopping 9% more attack speed (wow). If you actually can keep the stacks up. And take the talent in the first place. And also there’s the Exhilarating Vapours, but that’s only for the duration of the ult and only 8% increase. Even if you took all of that (and Master of Improvisation would be better for the ult CD than Foe-Feller), that’d be what, a laughable 22% attack speed increase, and only during your ult, and only if you have 3 ale stacks.
Slayer on ult without any additional talents or weapon stats gets 37.5% attack speed increase, so no, it’s not higher.
Stop lying.

It is the best warpick build, yes.
It is also a meme build, yes. Do you want to know why? Because it’s funny to take Bardin’s worst melee weapon and then pair it with another of the kind and make it work. It’s meme because people don’t usually do it. And people don’t usually do it because Warpick is underpowered and needs a buff.

No, he cannot.

Wrong. I’ve played enough. I’m not asking to buff everything, only light combo damage and cleave, and giving the heavy charged attack an unique ability.
And not because I don’t like it but because I like it and I want it to be more viable on higher difficulties.

Again - stop twisting my words. I’ve never said any weapon is useless. You can play with Warpick on Cata (and I do), it’s just harder than with any other weapon because Warpick is underpowered. It’s just a weaker version of Coghammer.
That’s why it needs a buff.

Nah, they’re good. I’ve played the game for hundreds of hours, tested numerous mods and talked about these things with dozens of people and vast majority of them agree with me.

It’s so ““niche”” that almost no one uses it.

True. Except they’re not some of the strongest cleaving damage lights in the game. They are awfully slow and don’t have that much cleave.

All I am asking for is to have Fatshark buff Warpick so I don’t have to develop carpal tunnel syndrome after playing with the weapon on higher difficulties.

I feel exactly the same way. When I bought the OE DLC I’ve used Coghammer for a bit because the heavy attack is kinda satisfying but then got bored by it and haven’t used it extensively since then. Afaik in Warhammer lore Coghammers can be used to break enemy weapons. Perhaps give it a special attack that has AoE shield break? I don’t know.

Shield enemy appears

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Ey! I use Warpick on IB and its great!

I wish warpick’s light attacks would have completely different profile, not a high cleave attack with minimal damage that throws everything around, but something like greataxe heavy with a bit less cleave and more damage. (definitely not 1h axe level of cleave)

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I’d honestly like to see something like a Heavy Attack damage nerf, but damage increase, with a 3 part combo for Heavy Attacks, so you get the feeling of mining Elites.

Maybe Crit% increases for each Heavy in the combo, or something similar. Or the attacks get faster as you spam.

Outside of that, the lights, and general movement, on top of the Stamina count, makes it feel horrible for general use. Especially on anything other than Slayer.

Push-Attack hooking shielders Shields open (not shield break) would be cool RP too.

3 Likes

I’d have been happy with something akin to Hammer+Time where you could rev it up so the next hit is aoe and extra devastating

So… Warpick heavy?

some rework would be maybe good i mean it deals tremendous damage but it is a bit clunky and the charged heavy is nice but more a gimmick, cant make really use out of it, only in situations where it doesnt matter at all. In spicy situations this weapon has really some drawbacks.

3 Likes

For starters i would like to see the delay between light attacks reduced to help with the clunkyness, i mostly use it by just bcanceling after first light which comes out relatively fast.

And seeing as it is overshadowed by coghammer i would like the weapon be given more interraction with shields, mby giving lights ability to break shields? Make the heavy go through shields of shielded stormvermins while going through and breaking the shields of chaff enemies.

Giving the weapon more of a niche as antishield proper.

Thoughts?

“edit: typos”

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