Warp Battery penance

Any tips on this please? I’m not even sure I understand it?

Warp charge is when you charge the staff to the maximum it can charge to? So you have to somehow hold it for 300 seconds?

Edit: sorry I’ve just seen it’s the stack you get from warp siphon. Why don’t they just say maintain warp siphon at full charge? :man_shrugging:

I was about to explain the warp charges, but saw your edit.
Here is very comprehensive guide from fellow named Poppi Drake (reddit):
(Reddit - Dive into anything)

If you don't want to scroll reddit press here

"So, first thing to remember is that it’s based on killing, not necessarily killing with your warp abilities. I know that sounds obvious, but remembering that is what helped me through it.

Get a revolver with high power that can one-tap most special enemies, and you’re off to a good start. It’s really good for picking off enemies at a distance, or singling out an enemy in a horde. This is a good way of gaining warp charges, and also a good “oh Emperor” button for when your charges are threatening to fall off; find the nearest special, pop them in the face, and you’re back in business.

Next thing, you’ll want to play on a shock trooper gauntlet. If you can handle a high-intensity shock trooper gauntlet, even better, because more basic enemies means a higher chance to trigger that 4% chance. A map like the deep archives is best; the narrow corridors and quick sequence of encounters as you descend means a lot of specials back to back, and hordes crammed into the corridors means it’ll be less likely to run into a situation where you need something to kill but the nearest special is three miles away.

Assail is your best option; it deletes hordes, and just about anything else you throw it at. That means more kills, more procs, more charges, and less chance of your allies stealing your kill at the worst possible second.

Lastly, and this is probably the hardest part, you need to pace yourself.

The TL;DR is that once you hit maximum stacks, you want to wait as long as you reasonably can between special kills to make sure you get as much time off of each individual kill as possible.

As for the “longer words explaining,” as Melk would put it…

It takes 4 kills to reach max stacks, and that’s just to start the timer ticking. You keep a stack for 25 seconds, and you refresh that 25 second duration each time you kill something.

Why is this important? Because, hypothetically, if you could kill something at exactly 25 seconds and refresh it without it counting as having fallen off, it would take a total of 16 kills to hit the full 300 second requirements (300 / 25 = 12. 12 + 4 = 16).

Meanwhile, if you killed something every 10 seconds, on the other hand, it would take 34 kills (300 / 10 = 30. 30 + 4 = 34). Well, 32, technically, because once you hit that point, your 25 seconds from that most recent kill would carry you across the threshold, but the point stands.

In short, you need to hold off on killing specials immediately, as long as you can do so without dying or getting the group killed (or worse, risking the group killing them before you do). If you kill a special 22 seconds after you killed the last one, then you’ll have gotten a total duration of 47 seconds (22+25) out of the pair of them, assuming you don’t kill something else to refresh the duration. If you kill a special 0.5 seconds after the last, you’ve gotten 25.5 seconds out of those two kills (assuming, again, that you don’t kill something else to refresh the duration).

Each special you come across is precious resource. As W40k itself put it once, “Life is the currency of The Emperor. Spend it well.” This is also why I recommend the revolver; its ability to one-tap things basically turns shotgunners and other enemies into a point-and-click refresh, on demand, unlike brainburst, which has to charge first, or assail, which can waste time writing your name in cursive for five seconds before they finally decide kill something.

I’d also add that I do not recommend the soulblaze method that people bring up. Now, I might have just gotten unlucky, but the 10% chance didn’t seem to proc very often. The In Fire Reborn perk gives you a chance of a warp charge when you “kill an enemy with soulblaze.” It’s possible it’s just misworded, but that implies that it only happens when someone dies to soulblaze specifically. While that seems fine on paper, one sweep of an Eviscerator can clear basically the entire swarm you just lit on fire, which makes that method very inconsistent in my experience, though others of course will beg to differ."

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TY.

NGL this penance looks impossible. Who the hell tests these things. :pensive:

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it’s fairly easy to get actually, take the skill that give you aoe soulblaze on elite kill, take wildfire to spread that fire around more, and then take the 10% chance to get a stack on soulblaze kill. Pair this with brain burst and a purgatus staff and you’ll be at max stacks as long as you don’t use your ult.

Not hard, just boring since you’re not allowed to use your ult in that match :frowning:

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It was originally fairly achievable since Warp Siphon was built in and didn’t go to 0 whenever you used your ability, plus the fact you were using Brain Burst constantly.

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yeah and brain burst would give you a stack upon killing ANY enemy, not just killing an elite or special

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So that doesn’t happen any more?

OK sorry I’m gonna sound like a big n00b now as its been an age since I played psycher… But where do I find soulblaze? I can’t see it on the talent tree

soulblaze on elite kill is called perilous combustion, top left of the tree. Next up is Wildfire, this spreads soulblaze when an enemy on fire dies, this is right underneath Brain burst. Lastly in fire reborn, this is the left one at the bottom in the keystone part

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Ah ty that makes sense now.

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just remember to NOT use your ult, as this will drain all the stacks to give your ult a lower cooldown.

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Geez that sucks lol. Defo not going to be an easy one.

I was going to use assail but did they nerf it recently? It feels really weak now. No way would it be possible to keep 5 stacks. I can’t even get to 5 stacks with assail.

Everything on the psycher is soooooo slooooowwww. Brain burst is slow AF. Assail is slow AF. The team are destroying everything before getting to them.

Psycher needs a gunshot-fast ability/power imo.

Please work on your reading comprehension.

As others have explained, warp charges have nothing to do with your peril.
You should know, what peril is, because it is mentioned in many places.
For example, it is mentioned in two of the talent nodes that are accessible from the moment you get your first talent point.
It is also displayed at the bottom of your screen, when ever you use your blitz ability and are not at near 0% peril.
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The penance is located in the “Abilities” subsection of the psyker class penances.
Penances in that subsection (on each of the 4 classes) requires you to use a specific talent (blitz/ult/aura/keystone), so it should have been clear, that warp charges are related to a talent, and where to find it.


Where did you get the 300 seconds? It clearly states 120 seconds.
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Again, please work on your reading.




From where do you get the idea, that you have to keep 5 stacks active?
The penance states that you have to stay at “maximum Warp Charges”, which is either 4 or 6 (depending on your choice of talents).

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From here when I googled it.

Steam Community :: Guide :: Redacted Penance: Warp Battery.

You need to work on your social skills. Does it physically hurt you to be nice to people?

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So you read that guide just before posting here, which explains why you mention the outdated 300 sec time in the OP.

But although you read it, you did not notice this part right at the top of the guide, which explains what warp charges are, which talent is required and where to find the talent?
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No it does not, but it kinda hurts to see a person ask for the game to display more information.
And for the same person to constantly not read the information that the game already offers.

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You are such an insufferable ****. You really are.

How on earth you’re allowed to say the stuff that you do on these forums is beyond me. You’re a bully and a troll with the most intense superiority complex I’ve seen online.

Please take a look in the mirror.

By the way, when i tell you to work on your reading, that is not meant to be an insult.
You have made similar threads to this one, about 7 times by now.
Almost every time, your issue was caused by your lack of reading(comprehension).

I am telling you to work on your reading, because i noticed an obvious pattern and this legitimately seems to be, where the problems come from.

I am not a bully or a troll.
I am just honest and trying to actually help you solve your problem.
The solution is for you to read things and understand what you are reading.

WTAF are you talking about? How about YOU work on your reading comprehension?

What are you talking about peril? I was originally talking about the charge that happens on the staff. The thing that ISNT PERIL.

Just leave me alone. You’re just a nasty, nasty piece of work. You have to twist a knife in at any error whatsoever. It’s beyond tiring now. You think it’s easy to scoure a huge talent tree for a single word that’s not even in the title of the talent - then belittle someone for asking politely on a forum where it is. You’re NASTY.

@admin I’m sick of this troll. Just because he seems to have a good memory for game mechanics it doesn’t mean he gets to talk to people like this.

Constantly telling people to “get better” at things and making degrading remark after remark.

My bad. You are right. I misread that.

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OK Sheldon. Whatever.

Leave me alone. Don’t reply to my threads please.

Just leave me alone.

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