Warhammer 40,000: Darktide – New Update Suggestion: Monster BestiaryAdd detailed

Bestiary entries for various enemies, covering their origins, key defenses, threat levels, and weaknesses. This isn’t a particularly difficult update, but it would greatly enhance the game’s immersion. Hoping Fatshark can fast-track the Monster Bestiary into the game.

As someone who likes to read the descriptions of cosmetics to get some lore tidbits I would love this.

“You see that thing you killed million times? Its called a poxwalker!”

11.99€

I agree, along with detailed glossary of in-game terminology and expanded weapon/enemies stats.

I remember when my friend got back at the game a few months ago (unsuccessfuly), it was a complete nightmare to dig through 3rd party resources, half of which are outdated, and installing 10 UI mods just to explain basic things like:

what the hell is rending, britleness, strengh, finesse? What is cleave and how it affects max targets hit? What IS the max targets hit value for melee weapons? What exactly is the impact value and what are enemy resitance values? What’s the diffirence between damage and base damage? How is toughness damage reduction, weakspot and crit damage calculated? What is your base and current crit chance?

Imagine having to perform a f***ing lecture to someone because the game has ZERO info about most of its mechanics.

That would take work that isn’t something shiny they can con investors with like a new game mode or class DLC, so they won’t do it. People have been asking for years but it’s still not a thing.

Josh Lyman's 'Sad But True' Moment in West Wing

The crafting rework was a year for the dev team.
This?
Another year, if they want do it in the first place.

Kawaii Dumpster Fire

Isn’t reworking the crafting system a non shiny thing investors would not be interested in though? It still happened and same could be said for an update focused on class reworks.

That was about a year and a half ago and was the single most complained about part of the game since day one, and still took the better part of two years of salami slicing and bs before they finally folded. Since then it’s been very transparent ‘we made new game mode! Give us money! Class DLC! Buy our cosmetics!’

What do you reckon will be given to us in the next update? Don’t think it’ll be a new class. All points to them releasing one every second update.

It’s funny how the things this game lacks as “hey this would help new players to have” are already present on Vermintide 2

Bestiary would be nice but I feel like at this point in the games life cycle it would be too little too late unless they released it alongside a new enemy faction and a slew of new monstrosities/captains, which might be one of the best things they could do for the game after new maps

Maybe some slight balance tweaks. If you mean a major update, I haven’t the slightest idea. Whatever it’ll be, it’ll be something intended to look impressive to investors. Maybe it’ll actually be a story update. Who knows.

I want personal details for every poxwalker:

biography

interests
likes and dislikes

kinks …

I’d say let’s hope for that, but we all know how that goes

A detailed monster bestiary would be a great addition to Darktide. It would give players more insight into the different enemies, their abilities, weaknesses, and the lore behind them. It could also add another layer of progression for players who enjoy learning more about the Warhammer 40,000 universe.

Hopefully the developers consider something like this in a future update.