Visual clarity on Necromancer and other Sienna Careers

Necromancer:

  • Skeletons look like enemies without outlines
  • Skeletons fire is the same colour as the fire on enemies
  • Skeletons block your vision
  • Skeleton outlines are the same colour as fire, and trace the details of the ribs, etc, so there’s even more of it
  • The fire is blinding when it’s on too many, and problem exacerbated by Skeletons standing in the way

Sienna general:
Battle Wizard.

Coruscation, is quite bad, but most of the staffs can be blinding, and also FF spamming doesn’t help.

It’s not just a problem for the player, it’s for other players too. Skeletons sound and look like enemies.

Option to not see Sienna’s fire or lower the amount at least would be good. Some Elites have like 9 instances of fire or more when set on fire. It’s completely unnecessary.

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@Kitten You can configure in menu, to see all time your minions.

So if you are Kruber you can see outlines of Sienna skeletons.

The problem I see is when 2 skeletons are one behind other, part of the color of lines become blue. The same blue of enemies being targeted.

So that makes confusion sometimes.

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One fix that could be done:

When you have outlines on Sienna’s Skeletons, if they cross over each other or another player, they turn blue, which is the same outline colour of Tagged enemies. Changing this could help discombobulation, where it looks like Elites are somewhere they’re not.

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@Kitten Yes, thats what I meant.

I agree.

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