Have a lot of negative to say about the current state of sharpshooter, but one of the biggest gripes with the class right now is the fact that it feels competitive rather than cooperative.
Needing to land killing blows to reset volley fire, or to stack up Confirmed Kill really goes against the cooperative spirit and is making the class feel significantly worse with the buffs to the other classes. I want to be focused on what needs doing in the moment-to-moment gameplay and working with my teammates. Having a kill-steal focused talent set be core to the classes strength causes huge variance in class strength from engagement to engagement and reinforces a playstyle that is counter to what should be the core drive of the game-- Working together to kill heretics.
It would feel much better if these on kill things were changed to be assist based and/or proximity based.