I am making an assumption here and that is that the design vision for ranged weapons in this game is along these line
Ranged is a powerful and versatile resource that is finite it is there to be used as the player deems but should be limited enough that a decision has to be made wisely to use or conserve.
If that is right then at recruit and veteran levels its totally not being realised and even at champ its still overly easy to spam.
attempts and steps have been taken to lower the ammunition and limit it that way. but i do not think this is the right way to go in this game.
I think the game will be better served by instead of just limiting the ability to spam make use require skill and judgement. and i think friendly fire would be a good tool to help bring this about.
play a vet game its just people spamming ranged through people often blindly often speculatively its just a boring spam fest. and yes Vet does matter so do recruit this is where players cut their teeth and learn how to play. its the new player experience and just surprise dropping friendly fire on them at champ is imo not a great idea.
Now im not suggesting we have people getting one shot on recruit but how about something along these lines
recruit: no damage but give players a mass (the cleave through mechanic) some weapons might be able to penetrate through a player but they will block a lot and make it a bad idea to shoot through people.
Vet : add some small chip damage to the friendly fire , just enough to demonstrate its hurting move it from sub optimal to actually negative.
champ: step up the ff a bit I’m thinking about 30-50%
legend: reserve judgement haven’t played enough to build a solid impression.
Could even reinforce this with a loot bonus give everyone a small flat boost to the die roll but take away from it for friendly fire. show players it’s a bad thing.
I’m not trying to tell people how to play here i think if they did this well they could make ammo infinite as the limiting factor will be player ability to pick targets and position. i just want to move the game play from what i think we can all agree is a boring no thought spam fest to something a bit more fun interesting and engaging.