Make it 0 in recruit so people can get used to avoiding it. Make it minimal in veteran so some mild damage is done, training-wheel phase. Then keep it as is in champion and legendary. Would be awesome! Thanks FatShark!
ive talked to a few people and they love this idea btw
They should even higher the teamdmg and show it in the final stats so Sienna sees, what she is doing the whole time XD
This will add to learning curve…
Right now you got factory of FF players, who go into champ+ and become dangerous to team more than enemy
It doesn’t even need to do damage on Recruit/Vet, just trigger the voice lines and give the green cross hairs/los breaking.