It is awkward. Tying it to emptying your ranged weapon’s magazine would be a lot more natural, but would be overly effective on the Crossbow and subpar on Volley. Not sure how to improve it.
- “Emptying your magazine or firing 5 shots, whichever is highest, increases power and attack speed by 15% for 15 seconds.”
Crossbow would have to fire 5 shots, while Saltz’ other ranged weapons have to empty their magazine. High synergy with Repeater Pistol due to alt fire. Doesn’t solve it for Volley, but it would still be usable and Volley already has Weight of Fire.
This would help untie BH from Hunter and Scrounger. We’d need to give BH one more ammo sustain option to compensate.
So BH would have for sustain:
- Prized Bounty (not using ammo+turning effect into a crit for weapon trait purposes)
- Salvaged Ammunition
We have three options for a third ammo sustain method - A passive, changing one of the talents on the level 10 row, or changing one of the ultimate talents
I’d personally prefer a passive to increase build flexibility. Something like:
- “Tagging a target and killing it restores 10% of your ammunition. Can only trigger once every 10 seconds.”
Tagging is WHC’s thing, but I think this is fitting for a Bounty Hunter and that it’s a shame WHC hogs tagging interactions.