Will the push part of Sienna’s Unchained passive ever return? It was the part that said pushes cost less Stamina and cost overcharge at higher overcharge levels.
I know it was removed due to the not-intended issue where you could push nothing to vent, but the whole thing was excised with nothing to make up for it.
Without that issue, the increased pushes and being able to vent a little while doing melee crowd control complemented the Unchained’s melee focus quite well. Blocking to vent feels horrible as it is too reliant on external factors for it to even be considered a backup way of venting.
Please fix the air pushing issue for the push passive for Unchained rather than just leaving it out.