If you don’t already know, Unchained is very prone to going down twice. The most common case is that she will get caught by a disabler, like a hookrat or an assassin, and her overcharge will skyrocket. If she goes into red health, and someone picks her up, she will immediately go into her detonation sequence, potentially killing her off on higher difficulties.
Does anyone know if Fatshark has said anything about them fixing this somehow, or is this just going to be a ‘feature’? I love playing as Unchained and do pretty good with her on Champion, but going down twice instead of once can potentially ruin a run.
I know I’m not the only one who doesn’t like it. I’d like to know what your thoughts are on this.