The first speaks for itself. Have characters hang around appearing as whatever the last load-out you played with them as and doing whatever is in-character for them so we can more consistently hear their banter in the Keep.
The second is about in-game interruptions. Often you’d hear something insightful or something entertaining between characters and all of a sudden “da raki are swarming!”“It’s this way lumberfoots!”“WAR FUNDING!!”
And well…it sucks you know how I never get to hear any of the flavor dialogues into completion. Maybe make it toggleacke whether these dialogues can be interrupted or not.