Issue Description:
The game has limited yet straight forward voice communication options.
No sources selection and with the options Disabled, Push to Talk or Voice Activated that the full extend of it.
I’ve a system setup with multiple microphone ‘options’ as a selectable source.
Tested Windows Default Communication device correctly set as well as with all recoding device disabled, except for the desired recoding source. Thus far, I’ve had not confirmation from fellow players that voice is working (chat confirmation) or other confirmation through voice.
During Beta Voice was set to disabled by default and it’s unclear if this is still the case upon release that voice communication by default is turned off. Does the ‘disabled’ choice, block/mute all and any voice communication for all players?
Currently, I’ve no means to test, confirm and validate the ‘correct’ operation of any input recoding device and am somewhat lacking ‘control’ to fine tune settings to ensure others hear my correctly
Crash Report (If Applicable):
N/A
Error Displayed (If Applicable):
No Errors
Steps to Reproduce:
Mission Name (If Applicable):
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Platform:
Steam/Windows 10
Player ID:
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Approx. Time of Issue & Timezone:
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Reproduction Rate:
Constant (100%)
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Upload Console Log:
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Upload darktide_launcher.log:
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