Plugging @Reginald’s video and shout out to @Mister_E and everyone else making ogryn videos and threads.
Making this one because I feel it in my bones that Bufftide 3 is coming and want to head it off with hopefully good feedback.
Alright, I hate the Twin-linked Heavy Stubber. It has a hundred problems and the biggest two not being discussed in the videos being put out by commentators (like and subscribe and comment on them) is that TLHS is balanced around Point-Blank-Barrage and Burst Limiter Override, the worst ult and Keystone combo in Ogryn’s kit. Screw that, we can do better.
No weapon should be hardlocked to a build, so in order for the TLHS to be good on all builds, it first needs damage.
Full stop you can’t get around that. All human autoguns have been per-burst out damaging the TLHS since launch. It’s bad and we need to stop ignoring how vast the power difference is between the ogryn’s no accuracy no crit 0.05x finesse multiplier .50 caliber machine gun and a standard guardsman’s 100% crit chance 3,000,000x finesse multiplier. 223 caliber submachine gun with the accuracy to penetrate the warp and Kirkify Papa Nurgle himself. It has always been Bad.
The above video has other specific suggestions that I think are sick and would want to see all of them at once at the same time.
The suggestion I have not seen discussed in video format yet: the fire delay/lag has to go. Delete it. Set ogryn_twin_heavy_stubber_fire_buffer: 0.00000 I don’t care how you do it, just do it. It’s not a balancing tool, it’s an immersion breaking frustration mechanic.
If the TLHS was ever strong enough to absolutely need a balancing mechanic out of the player’s control, it should be the usual skill-based mechanisms: accuracy, recoil, mobility. Because landing a shot and positioning are skill based, not clairvoyance… It’s a year long delay from LMB press to gun firing and the first shot won’t kill or stagger a special or elite. The only window for skill expression present is your team’s capacity to babysit you and your subpar machine gun.
If you make it good, like baseline no nonsense good, it won’t feel like it needs PBB + BLO to be good.
Also, since we’re here, PBB’s effects should be changed to fire rate, reload speed, recoil reduction, and 35% or 40% chance of free shot. The ammo situation is pretty obvious for that ult and the OP situation with free rumbler is also pretty obvious, too. Can we address it now?

