Had a post here, explaining my thought process, obviously it’s been ignored so idc really, thought it was neat but people gave up on reading so I give up on caring.
Its difficult to get your point across with that many paragraph blocks may have to fine tune your points.
But I think Psyker’s OP nature is mostly from the dps charts and that is from soulblaze.
Then its group utility and CDR talent on top of aura like Zealot’s. Damage the CDRs and ability spamming the rest will fall in line.
Then the talents have a decent amount good talents but also of glut - low usage or bad tax talents with a bunch of nodes that could be made into interesting talents like Ogryns new tree.
Overall I don’t think he’s OP just pew pews well and in good hands won’t go down easily in bad hands… the glass on the cannon shows often.
Psyker is OP because of these
- Peril is not a real game mechanic
- Infinite cleave AOE weapons with 0 cost
- soulblaze
- smite
I ain’t reading all that but here’s my take.
Psyker has a lot of access to infinite cleave AoEs. They’re honestly not really squishy at all if you have any idea what you’re doing with them. They are HYPER mobile which is a huge advantage in and of itself. They can have auto ghost on crit for everything which is genuinely insane. They have fantastic damage steroids and great, consistent toughness replenishment.
That’s off the top of my head in like a minute there’s a lot of other reasons but yeah, skill floor for Psyker is honestly not far above the others, people just make a lot of stupid assumptions like expecting to play a whole mission with their staff or blitz then mistakenly think the class is much more big brained than it is.
yeah, I think the CDR needs to be re-evaluated for every class.
but first, I really really really want them to do something about Smite.
the game keeps getting ruined because smykers join mid-match, and I’m constantly forced to leave. It’s honestly frustrating.
You could also just write better. For example concisely asserting your opinion, what can be done and elaborate further afterwards, or just do some formatting.
Yelling at the clouds doesn’t change the reality of people’s willingness to read massive blocks of text with almost no formatting, before or after tiktok.
But alas, I’ve taken the bait and now I can no longer engage in the original topic before I could finish reading.
Yeah this. There’s no way that gigantic wall of text was needed to explain your overall thoughts on Psyker.
If you are gonna write that much you need to format, use sub headings, maybe even consider using the collapse function for asides that aren’t central to your point.
You know like basic high school essay writing at very least. Ain’t nobody gonna read something that looks like that, at that length, on a video game forum. But just have sour grapes rather than learning from this if that’s what makes you feel better
Edit: Wanna add I was planning to come back and at least try to get through it all when I had more time. Saw the topic title and wanted to chuck something in while the topic was fresh in my few remaining minutes of lunch break. Still would kinda like to read it in all its unedited girth TBH. Shame you can’t read a post’s edit history.
It was like a essay possibly 2 page, not forum viable and this from a non-tic toc user can only imagine how far they got if they even use forums.
My posts similarity struggle with too much ideas for one sitting but do try to break it up and summarize.
Should still bullet out your suggestions to fix in OP.
Forgot that too the super mobility builds can have them running away as if they were hacking so off putting to even playing with them.
I read the OP… I just didn’t have anything I could add to it.
Moving Perilous behind BB doesn’t sound bad to me. I mean you are right about that being a strong talent, there’s a video from Telepots from I do not know how far back where he did a no purge staff soulblaze build and he used Obscurus and Revolver with Uncanny to burn everything to death.
There has been more controversial talent swaps before.
5: Empathic evasion
I listed it too but TBH I kinda give it a pass because it’s cool and I really like the ghost blessing.
It IS kinda insane though. Should probably at least be a harder/more stringent condition.
I was going to respond to this thread but then I got distracted and decided to stream myself eating a tide pod instead.
Only kidding. I’m a millennial, so I get distracted by gardening hacks and cat/dog videos.
I believe the original thread was about psychers? If so, yeah they’re way OP ATM imo. But I think a simple fix would be tweaking cool downs so they can’t spam for every millisecond of the mission.
I don’t mind their abilities being powerful but having a never ending usage with little to no cooldown feels a bit crazy.
Maybe smite could throw or knock over any enemies that are zapped, instead of a constant current stream it would work like a surge shock wave. Would still immobilise enemies but once they’re back on their feet the psycher would have to wait until cooldown is over before zapping again.
Why everybody dont play psyker if he is so OP?)
Tell that to all the psykers I see constantly exploding themselves
Yeah. In comparison with Sienna, psyker has no gameplay loop. Either venting should deal some toughness/HP damage or corruption (so casting and staves will be justified to be very strong)
Sienna atleast needs to farm some THP for venting. While psyker generates toughness with venting.
Or there should be a gameplay mechanic that works like a sink for perill.
Yah and the natural quell is too fast Sienna’s was much slower even on battle wizard
Yea pre-launch Psyker was atrocious, IIRC it took nearly 10 seconds to fully quell peril and Psyker’s weapons were so bad that brainburst spam was optimal gameplay in a lot of situations, back when the most dangerous enemies were groups of shooters & (shot)gunners.
I’m skeptical about raw damage as a sign of psykers being OP. At least when that damage comes from SB or other sources with poor time-to-kill against anything other than basic horde units. If, for example, the SB or Infernus damage caused to a batch of Crushers doesn’t help the Vet who actually kills them kill them faster, the psyker’s damage has done nothing but inflate a scoreboard number. (The stagger the psyker causes might be more impactful.)
Psykers can be amazing at basic horde clear, which is great, but not, IMO too great.
The every-character-gets-cooldown talent strikes me as an every-character problem. Or just one of the many OP cooldown issues.
I think Peril is okay … But it would be better if psykers didn’t only blow up from mere inattention. By making the consequences of too much Peril binary - you blow up or you don’t - I think the devs are forced to go with a very forgiving Peril mechanic.
Adding variability to Peril increase, as a push-your-luck mechanic, might work. Something similar to Sienna might be easier, where quelling can cost toughness and then health.
I would like to see Smite less spamable. But less because it’s OP and more because near-constant Smite is more annoying than helpful. (And another place where a psyker’s damage numbers might be inflated after little actual effect.)