Good afternoon, I ran into a problem and I can’t solve it.
(Reinstalling the game, resetting the cache, reinstalling the graphics card driver did not help)
Graphic artifacts appear at any graphics settings, and I can’t figure out why this is happening.
Everything becomes angular, rounded and polygonal. The textures are superimposed on each other.
The system is NVIDIA RTX 4090, 128 GB ddr5, AMD Rayzen 7950x.
Please help me figure it out - I reinstalled the game, the drivers on the graphics card.
But the problem persists.
When disable is set to true, all meshes will be loaded into memory in the loading screen. It will cost a lot more VRAM though - probably 1-2 GB more - and if you run out of VRAM it will then swap into system RAM (possibly slow), and if you run out of that, it will then swap to your hard drive (SUPER slow). I understand you have a 4090, though! Which has tons of VRAM, so you shouldn’t encounter any adverse behaviour.