After latest patches (not sure which one) some models in the game started to look broken. Tried to verify files, reinstalling the game, change graphic settings.
This particular issue is known, but im afraid i dont know why certain ppl seems to get it more often.
The plan is to make sure we can force the LOD for certain important stuff like the weapon. There is a priority system, but I guess it’s not enough for certain situation. A common case is that the vertex buffer limit has been reached already which makes everything compete about getting a higher LOD. So It’s likely a mix of engine changes of the priority but also content updates to make sure stuff has proper priority level.