The power sword is so badass

It’s a crutch and like other crutch in the game should be nerfed. It allows you to ignore 99% of the melee mechanics. Another “Press X to win” weapon.

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If “99% of melee mechanics” can’t bring the same joy of combat, maybe something is wrong with them instead.

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If you want “one click” depth of gameplay I suggest you play some mobile games.

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PSword is a braindead weapon, it need to be reworked

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Ignore these haters.
It is a lot of fun. Power Cycler makes it better with Slaughterer and the chump mobs fall before you with or without the charge up.

I agree it would be nice on the preacher, but they get the hammer and eviscerator… so we all use the Antax :stuck_out_tongue:

Happy slashing.

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Eviscerator = worst attack pattern of all melee weapons of the game… WORST
Hammer = good weapon with big flaws… the crucis MK II has the problem that the energized attack discharge on the first enemy, the new hammer has lower damages. But main problem of these weapon is the crowd control. All these weapons can only hit 3 enemies, not more (and they are labelled as crowd control :rofl:). And shock & awe doesn’t work at all

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New Mk VI version of PS is a bit more interesting cause of attack patterns.

It’s not the worst, it’s quite easy to get into the rhythm of it

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Strongly disagree, you atleast need to use SOME brain cells to combine heavies and lights in chains for different situations, not just spaming 1 button.

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There’s an easier way, we can just ignore your demands :upside_down_face:

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Power Sword is fun. Heavy Swords get a lot of hate, but they’re pretty solid on Zealot. They’re not a horde clear weapon like the Power Sword is though, for that Zealots have the Flamer.

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Fact is… you don’t use the attack pattern…
you use a workaround to make the eviscerator working.
If you use the attack pattern, this is catastrophic.

Yeah no, gonna say right now that you will have a field day if they ever implement halberds into this game and import the v2 pattern.

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It is how it should be - weapon is a riddle itself and you need to understand how to use it properly, how to unlock its full potential. I use heavy+light combo for a horde clearing and push atack if there is no time window for a swing. Utilyzing different atacks as tools - this is a combat depth. While PS is some console peasantry for zoomers. I would say combat axe with BM is also simplistic.

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Its a weapon where you need to manipulate the attack patterns like you used to do with a lot of VT2 weapons, i find it quite fun to use sometimes instead of just spamming lights or heavies.

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It requires much more defensive movement than many other melee weapons.
So i disagree.

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An attack pattern shouldn’t be binary, that’s the strength/identity of many of the weapon in VT2, and in DT we see the following of it. You need to learn the patterns and when to go in loops or change the attacks

Like having Group/Sweep on heavy and Single/armour on light or vice versa is not bad persay, like the Exe Sword, but weapon where there are particular attack loops are also great, like the Halberd.

like the Exe Sword
Like having Group/Sweep on heavy and Single/armour on light or vice versa is not bad persay

Yes, but even than it’s more nuanced in V2. Like 3rd light of exe-sword not horizontal but upward diagonal and has +10% crit chance, while overhead is high risk - high reward kind of atack.

OP only created a topic to share his joy, and a bunch of elitists came in to grumble “play only as we do”.

You are definitely worth the current game quality.

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If you play a melee focused class maybe. But when i play a range focused class, that has ZERO melee buffing class mechanics. Then the last i want to be dealing with are special attack pattern combos on my melee weapon.

Zealots who master the Evis may look at other melee weapons and think they are numb to play. But other classes do not depend on staying in melee range to enemies all time.
Just because one class plays the violin while on melee, does not mean that the other class has to do the same, when they are focused on playing it on range combat.

Darktide was advertised as a Horde shooter. And it is already to melee focused. If i wanted to play another Vermintide, i would play Vermintide. Most of the time you can not even use the range weapon, because you get swarmed by melee trash mob zombies in your back that run faster then the player can.
That means you need a melee weapon, that can deal with them fast and easy. Dead is dead. If you want me to tipe in the Mortal Combat Brutallity command every time i have to deal with melee trash, then you misunderstand the way i see the melee fight on range classes.

The Evis is THE main class weapon on the Zealot. And the fact that you have to play it’s attack pattern in a special way to make it function the right way is nice if you are that type of player.
For a casual Zealot player it is a burden and way to complicated. And even for people who want to play it that way, there are times where lags and input delays just make the Evis look bad.

Just let people have fun with their weapon of choice. Don’t look at them and demand that they have to brake their joints while playing it.

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