I recently had an experience in-game that prompted me to reflect on some concerns regarding Ogryn play and team dynamics. During a particularly intense moment, I witnessed a Zealot player hastily dispatching a fellow Ogryn who was struggling to keep up. While I understand the urgency of certain situations, it struck me as disheartening to see allies turning on each other when we’re all ultimately fighting for the same cause.
This incident got me thinking: are there underlying issues with the current state of Ogryn gameplay? Is it a matter of individual player builds, or could there be shortcomings in enemy AI that disproportionately punish larger characters like the Ogryn? Perhaps newer players aren’t fully aware of the intricacies of taking cover and utilizing slide/dodge techniques, leading them to mistakenly believe that Ogryns are invincible tanks.
I want to emphasize that my intention here is not to criticize or belittle anyone’s choice of character. Ogryn characters are undeniably one of the most enjoyable aspects of the game, and I would hate for anyone to feel discouraged from playing them. However, I do believe it’s crucial for us to address any potential issues that may be hindering their effectiveness in combat.
I urge both the developers and the community to come together to discuss these matters openly on the forums. By sharing our experiences and insights, we can work towards finding solutions that benefit everyone and ensure a more cohesive and enjoyable gaming experience for all players.