I got my ogryn called “Daddy” to level 30 a few days back and i’ve been trying to “enjoy” him on higher difficulties for while. The following are my honest thoughts regarding the class current state, feel free to disagree boyos.
So…the ogryn…isn’t fun…when it comes to playing on higher difficulties (4/5), which is a problem since those difficulties are supposed to be the “end-game content”.
The class isn’t designed or balanced around the astounding number of ranged enemies that higher difficulties throw at you. Especially since even just a puny mob with a rifle can obliterate your toughness in just a couple of shots, which happens almost immediately during a firefight due to the ogryn’s size and hitbox. Forcing you, as the ogryn, to rely always on the same few playstyles:
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Use a shield and slowly woddle up to your enemies. This ain’t fun, and it’s not even reliable, since the stamina damage you take from range attacks is really bloody high, forcing you to take multiple brakes when engaging a distant enemy.
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Wait behind cover for your team to deal with ranged enemies. Granted, you as the ogryn can also help in this, but the ogryn’s ranged weapons are nowhere near as effective as the other classes at clearing distant shooters.
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Lerooy jekins into the fray and hope for the best.
The ogryn is also a confusing class in general, to the point where im not sure what kind of role he’s supposed to fit.
He’s clearly not a tank since you can’t agro anything, especially since if you do try to get enemies attention and hold them down, you usually just end up blocking your team’s line of fire and pi*s them off as a result. I can’t even begin to tell you how many times i’ve been insulted for blocking my team shots, to the point that i expect to get roasted at least a few times per match. And yes, i know, the shield “special attack” allows you soak up some enemy attention by placing youself in the middle of them, but this only lasts as long as a disabler doesn’t show up, which on higher difficulties isn’t very for very long.
The ogryn can’t even be considered the “tanky” class of the game, since the zealot is a far better choice for survivability and overall damage potential.
The ogryn also isn’t the best in melee, which he should be given that his knives are the size of fully grown man. Instead the title of best melee fighter goes to the Veteran with the power sword special attack spam, followed quickly after by the zealot.
The ogryn’s range damage potential is also pitiful, especially when you compare it to any other class.
Weapons that should be powerful and devastating, like the grande launcher and heavy stubber, feel underwhelming and like a nerf gun respectively. And in general they are all slow to reload and inaccurate.
Overall the Ogryn is only a good pick for either lower difficulties or for the quality meme potential, which granted, is a very good reason.