The future of Darktide is vague (a transparency issue)

I feel like people weirdly overcomplicate this. Play the game when you feel like it, when you don’t, don’t. If the game has become uninteresting to you check out for a while and check back in when stuff is updated that gives you the urge to play again.

You don’t have to treat your relationship with developers like a monogamous romantic one. You don’t have to do check ins with each other and reassure about the future. You can just enjoy the product when you feel like it and not when you don’t.

We know roughly what’s on the horizon at the moment and we know there is a blog to give more info at some point in the next month.

That’s not me trying to say more active communication wouldn’t be nice, I just find the attitude surrounding this weirdly precious at times.

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That’s what I do now. Mellowing out has one risk, if you’re an avid gamer - You might stop caring and lose interest longterm, as you find something else to do or maybe even get sucked into reallife. I found that I am a hyperfocussed person on one thing at a time. When I give attention to something, it’s the thing. If I stop giving attention to it, it vanished from my life. Maybe others feel the same.

This is something that has happened to other games before, which I found interesting but then took a break and eventually realized, it felt like a hassle returning.

Those games were:
Tree of Savior - nice art style but the content flood overwhelmed me there ironically enough
Nosgoth - crafting was the most tedious thing, when I wanted to return the game shut down because it bled too many players
Dirty Bomb - Played it on and off, but it shut down relatively fast during beta
Dota 2 - After uninstalling I didn’t touch it for almost 5 years
WoW - Used to play it throughtout my teenage years religiously, then one day something snapped in me and I deleted it from my life entirely. Here it was balance changes and the feeling of “invalidation” from what you had previously done.
Gaming itself - At one point I didn’t start my PC for over 3 months and had no desire to do anything with it, when I did

Once you check out, it’s hard to check back in.

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Pretty wild to have done 250 hab dreykos just to be told that I’ve never been there. O_O

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So you were one of the guys that spammed it when it was still the easiest and fastest?

Don’t get me wrong, I liked that they made it much harder because people kept speedrunning it.

I can relate. I don’t really play much of video game these days as I’m too focused on working out at the local gym and cooking for my mommy. When I’m not doing that, I spend the day listening to music while surfing web forums for interesting discussions - mainly here.

When I do play, it tends to be a familiar game that I’m already experienced in.

If a game does catch my eye, I stick to it like glue for months or years on end. I also devour as much knowledge as I can by participating in discussions so I can learn more about the game. The social aspect of sharing ideas is fun.

My top most played games that I spent years playing are:

Pathfinder: Kingmaker - I’m a huge Icewind Dale/Baldur’s Gate fiend. Absolutely adore the Infinity Edge games for their Real Time/Pause gameplay very much. So when I saw this game when it first released it was love at first sight. It felt like the true spiritual successor to Baldur’s Gate 2 that I never got. It also helps that the Pathfinder ruleset is something I’m already familiar with thanks to Icewind Dale 2, Temple of Elemental Evil, Knights of the Chalice 1, and Neverwinter Nights 2.

My favorite ruleset will always be DnD 3.xe and all of its forks. I don’t know what it is but this ruleset and its derivatives always manages to tickle my brain nerves in a way that most games don’t. Though, outside of computer products, playing it with a group in tabletop is exhausting because of all the things happening - a friend’s turn can take forever to resolve.


Vermintide 2 - I enjoy the combat, animations, voice work (seriously the people who voiced the Ubersriek 5 are talented beyond legend - I constantly catch myself repeating some of the lines when I work out); as well as how the dark, grittiness, of the Warhammer fantasy is portrayed in the game. It also helps that I can jump in, play for 30 mins, get my fill, then log out.

Still play it from time to time.


Colony Ship: A Post-Earth Role Playing Game - This game is my favorite RPG; though I prefer Age of Decadence a bit more for its flavorful world building and characters. Anyways, the developers who made this game understand the essence of what made Planescape: Torment, Vampire the Masquerade: Bloodlines, Fallout 1, into such compelling RPGs. It has hard choice 'n consequences, skill checks, build making that has the same depth as DnD 3.x games, hardcore difficulty that actually challenges you, and overall tight system design.

I know I’m hyping this game up but I’m really passionate over its makers; the Iron Tower Studios is a rather niche studio that not a lot people know about, and their design is stimulating to an RPG enthusiast such as myself; which is why I enjoy Colony Ship since its tight game design prickles my brain nerves in a fun way.

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Haha, no, afraid not, I did it after they buffed the difficulty for the finale. I saved investigation missions for last.

I agree that the new hab drekyo is badass though!

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Funny enough I barely ran it because it was too easy. And then only played it a few times after it was made harder as I was burned out from crafting BS. So I’m sitting at 70/100 investigation missions still.

The new version is great though

It just doesn’t appear for me most the time when I play, so I’m only at 40 something. Thanks RNG.

Colony ship was okay, they really made the last bit of the game too fast.

Underrail is king of current CRPG’s IMO

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